Struct solstice_2d::Arc3D
source · pub struct Arc3D(pub Sphere);
Expand description
Differs from a Sphere in that when “open” on an axis, additional geometry si generated creating sides connected to the centroid.
Tuple Fields§
§0: Sphere
Implementations§
Trait Implementations§
source§impl PartialEq<Arc3D> for Arc3D
impl PartialEq<Arc3D> for Arc3D
impl StructuralPartialEq for Arc3D
Auto Trait Implementations§
impl RefUnwindSafe for Arc3D
impl Send for Arc3D
impl Sync for Arc3D
impl Unpin for Arc3D
impl UnwindSafe for Arc3D
Blanket Implementations§
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.