Struct solstice_2d::RegularPolygon [−][src]
Fields
x: f32
y: f32
vertex_count: u32
radius: f32
Implementations
Trait Implementations
impl Clone for RegularPolygon
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impl Clone for RegularPolygon
[src]fn clone(&self) -> RegularPolygon
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pub fn clone_from(&mut self, source: &Self)
1.0.0[src]
impl Copy for RegularPolygon
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impl Copy for RegularPolygon
[src]impl Default for RegularPolygon
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impl Default for RegularPolygon
[src]fn default() -> RegularPolygon
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impl PartialEq<RegularPolygon> for RegularPolygon
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impl PartialEq<RegularPolygon> for RegularPolygon
[src]fn eq(&self, other: &RegularPolygon) -> bool
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fn ne(&self, other: &RegularPolygon) -> bool
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impl SimpleConvexGeometry for RegularPolygon
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impl SimpleConvexGeometry for RegularPolygon
[src]impl StructuralPartialEq for RegularPolygon
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impl StructuralPartialEq for RegularPolygon
[src]Auto Trait Implementations
impl RefUnwindSafe for RegularPolygon
impl RefUnwindSafe for RegularPolygon
impl Send for RegularPolygon
impl Send for RegularPolygon
impl Sync for RegularPolygon
impl Sync for RegularPolygon
impl Unpin for RegularPolygon
impl Unpin for RegularPolygon
impl UnwindSafe for RegularPolygon
impl UnwindSafe for RegularPolygon
Blanket Implementations
impl<'a, V, T> GeometryKind<'a, V> for T where
T: PartialEq<T> + Into<MeshVariant<'a, V>>,
V: Vertex + 'a,
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impl<'a, V, T> GeometryKind<'a, V> for T where
T: PartialEq<T> + Into<MeshVariant<'a, V>>,
V: Vertex + 'a,
[src]impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn is_in_subset(&self) -> bool
pub fn to_subset_unchecked(&self) -> SS
pub fn from_subset(element: &SS) -> SP
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,