impl Geometry<Vertex2D> for Rectangle
[src]type Vertices = IntoIter<Vertex2D>
type Indices = Copied<Iter<'static, u32>>
pub fn vertices(&self) -> Self::Vertices
[src]pub fn indices(&self) -> Self::Indices
[src]impl Geometry<Vertex3D> for Box
[src]type Vertices = IntoIter<Vertex3D>
type Indices = IntoIter<u32>
pub fn vertices(&self) -> Self::Vertices
[src]pub fn indices(&self) -> Self::Indices
[src]impl Geometry<Vertex3D> for Polyhedron
[src]type Vertices = Map<IntoIter<Point3D>, fn(_: Point3D) -> Vertex3D>
type Indices = Map<Enumerate<Self::Vertices>, fn(_: (usize, Vertex3D)) -> u32>
pub fn vertices(&self) -> Self::Vertices
[src]pub fn indices(&self) -> Self::Indices
[src]impl Geometry<Vertex3D> for Sphere
[src]type Vertices = IntoIter<Vertex3D>
type Indices = IntoIter<u32>
pub fn vertices(&self) -> Self::Vertices
[src]pub fn indices(&self) -> Self::Indices
[src]impl<T: SimpleConvexGeometry> Geometry<Vertex2D> for T
[src]