pub fn get_closest_completion(
tree: &HeaviestSubtreeForkChoice,
blockstore: &Blockstore,
slot_meta_cache: &mut HashMap<Slot, Option<SlotMeta>>,
processed_slots: &mut HashSet<Slot>,
limit: usize
) -> Vec<ShredRepairType>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where
A: Allocator,