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// Copyright (C) 2019-2022 Aleo Systems Inc.
// This file is part of the snarkVM library.
// The snarkVM library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
// The snarkVM library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public License
// along with the snarkVM library. If not, see <https://www.gnu.org/licenses/>.
use snarkvm_console_collections::merkle_tree::MerklePath;
use snarkvm_console_network::BHPMerkleTree;
/// The depth of the Merkle tree for the blocks.
pub const BLOCKS_DEPTH: u8 = 32;
/// The depth of the Merkle tree for the block header.
pub const HEADER_DEPTH: u8 = 3;
/// The depth of the Merkle tree for transactions in a block.
pub const TRANSACTIONS_DEPTH: u8 = 16;
/// The depth of the Merkle tree for the transaction.
pub const TRANSACTION_DEPTH: u8 = 4;
/// The depth of the Merkle tree for the transition.
pub const TRANSITION_DEPTH: u8 = 4;
/// The Merkle tree for the block state.
pub type BlockTree<N> = BHPMerkleTree<N, BLOCKS_DEPTH>;
/// The Merkle path for the state tree blocks.
pub type BlockPath<N> = MerklePath<N, BLOCKS_DEPTH>;
/// The Merkle tree for the block header.
pub type HeaderTree<N> = BHPMerkleTree<N, HEADER_DEPTH>;
/// The Merkle path for the block header.
pub type HeaderPath<N> = MerklePath<N, HEADER_DEPTH>;
/// The Merkle tree for transactions in a block.
pub type TransactionsTree<N> = BHPMerkleTree<N, TRANSACTIONS_DEPTH>;
/// The Merkle path for transaction in a block.
pub type TransactionsPath<N> = MerklePath<N, TRANSACTIONS_DEPTH>;
/// The Merkle tree for the transaction.
pub type TransactionTree<N> = BHPMerkleTree<N, TRANSACTION_DEPTH>;
/// The Merkle path for a function or transition in the transaction.
pub type TransactionPath<N> = MerklePath<N, TRANSACTION_DEPTH>;
/// The Merkle tree for the transition.
pub type TransitionTree<N> = BHPMerkleTree<N, TRANSITION_DEPTH>;
/// The Merkle path for an input or output ID in the transition.
pub type TransitionPath<N> = MerklePath<N, TRANSITION_DEPTH>;