1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
// Copyright (C) 2019-2022 Aleo Systems Inc.
// This file is part of the snarkVM library.

// The snarkVM library is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.

// The snarkVM library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with the snarkVM library. If not, see <https://www.gnu.org/licenses/>.

mod input;
use input::*;

mod output;
use output::*;

mod bytes;
mod parse;

use crate::{
    program::finalize::{Finalize, FinalizeCommand},
    Instruction,
};
use console::{
    network::prelude::*,
    program::{Identifier, Register, ValueType},
};

use indexmap::IndexSet;

#[derive(Clone, PartialEq, Eq)]
pub struct Function<N: Network> {
    /// The name of the function.
    name: Identifier<N>,
    /// The input statements, added in order of the input registers.
    /// Input assignments are ensured to match the ordering of the input statements.
    inputs: IndexSet<Input<N>>,
    /// The instructions, in order of execution.
    instructions: Vec<Instruction<N>>,
    /// The output statements, in order of the desired output.
    outputs: IndexSet<Output<N>>,
    /// The optional finalize command and logic.
    finalize: Option<(FinalizeCommand<N>, Finalize<N>)>,
}

impl<N: Network> Function<N> {
    /// Initializes a new function with the given name.
    pub fn new(name: Identifier<N>) -> Self {
        Self { name, inputs: IndexSet::new(), instructions: Vec::new(), outputs: IndexSet::new(), finalize: None }
    }

    /// Returns the name of the function.
    pub const fn name(&self) -> &Identifier<N> {
        &self.name
    }

    /// Returns the function inputs.
    pub const fn inputs(&self) -> &IndexSet<Input<N>> {
        &self.inputs
    }

    /// Returns the function input types.
    pub fn input_types(&self) -> Vec<ValueType<N>> {
        self.inputs.iter().map(|input| *input.value_type()).collect()
    }

    /// Returns the function instructions.
    pub fn instructions(&self) -> &[Instruction<N>] {
        &self.instructions
    }

    /// Returns the function outputs.
    pub const fn outputs(&self) -> &IndexSet<Output<N>> {
        &self.outputs
    }

    /// Returns the function output types.
    pub fn output_types(&self) -> Vec<ValueType<N>> {
        self.outputs.iter().map(|output| *output.value_type()).collect()
    }

    /// Returns the function finalize logic.
    pub const fn finalize(&self) -> &Option<(FinalizeCommand<N>, Finalize<N>)> {
        &self.finalize
    }

    /// Returns the function finalize command.
    pub fn finalize_command(&self) -> Option<&FinalizeCommand<N>> {
        self.finalize.as_ref().map(|(command, _)| command)
    }

    /// Returns the function finalize logic.
    pub fn finalize_logic(&self) -> Option<&Finalize<N>> {
        self.finalize.as_ref().map(|(_, finalize)| finalize)
    }
}

impl<N: Network> Function<N> {
    /// Adds the input statement to the function.
    ///
    /// # Errors
    /// This method will halt if there are instructions or output statements already.
    /// This method will halt if the maximum number of inputs has been reached.
    /// This method will halt if the input statement was previously added.
    /// This method will halt if a finalize command has been added.
    #[inline]
    fn add_input(&mut self, input: Input<N>) -> Result<()> {
        // Ensure there are no instructions or output statements in memory.
        ensure!(self.instructions.is_empty(), "Cannot add inputs after instructions have been added");
        ensure!(self.outputs.is_empty(), "Cannot add inputs after outputs have been added");

        // Ensure the maximum number of inputs has not been exceeded.
        ensure!(self.inputs.len() <= N::MAX_INPUTS, "Cannot add more than {} inputs", N::MAX_INPUTS);
        // Ensure the input statement was not previously added.
        ensure!(!self.inputs.contains(&input), "Cannot add duplicate input statement");

        // Ensure a finalize command has not been added.
        ensure!(self.finalize.is_none(), "Cannot add instructions after finalize command has been added");

        // Ensure the input register is a locator.
        ensure!(matches!(input.register(), Register::Locator(..)), "Input register must be a locator");

        // Insert the input statement.
        self.inputs.insert(input);
        Ok(())
    }

    /// Adds the given instruction to the function.
    ///
    /// # Errors
    /// This method will halt if the maximum number of instructions has been reached.
    /// This method will halt if a finalize command has been added.
    #[inline]
    pub fn add_instruction(&mut self, instruction: Instruction<N>) -> Result<()> {
        // Ensure the maximum number of instructions has not been exceeded.
        ensure!(
            self.instructions.len() <= N::MAX_INSTRUCTIONS,
            "Cannot add more than {} instructions",
            N::MAX_INSTRUCTIONS
        );

        // Ensure a finalize command has not been added.
        ensure!(self.finalize.is_none(), "Cannot add instructions after finalize command has been added");

        // Ensure the destination register is a locator.
        for register in instruction.destinations() {
            ensure!(matches!(register, Register::Locator(..)), "Destination register must be a locator");
        }

        // Insert the instruction.
        self.instructions.push(instruction);
        Ok(())
    }

    /// Adds the output statement to the function.
    ///
    /// # Errors
    /// This method will halt if there are no instructions in memory.
    /// This method will halt if the maximum number of outputs has been reached.
    /// This method will halt if a finalize command has been added.
    #[inline]
    fn add_output(&mut self, output: Output<N>) -> Result<()> {
        // Ensure there are instructions in memory.
        ensure!(!self.instructions.is_empty(), "Cannot add outputs before instructions have been added");

        // Ensure the maximum number of outputs has not been exceeded.
        ensure!(self.outputs.len() <= N::MAX_OUTPUTS, "Cannot add more than {} outputs", N::MAX_OUTPUTS);
        // Ensure the output statement was not previously added.
        ensure!(!self.outputs.contains(&output), "Cannot add duplicate output statement");

        // Ensure a finalize command has not been added.
        ensure!(self.finalize.is_none(), "Cannot add instructions after finalize command has been added");

        // Insert the output statement.
        self.outputs.insert(output);
        Ok(())
    }

    /// Adds the finalize scope to the function.
    ///
    /// # Errors
    /// This method will halt if a finalize scope has already been added.
    /// This method will halt if name in the finalize scope does not match the function name.
    /// This method will halt if the maximum number of finalize inputs has been reached.
    /// This method will halt if the number of finalize operands does not match the number of finalize inputs.
    #[inline]
    fn add_finalize(&mut self, command: FinalizeCommand<N>, finalize: Finalize<N>) -> Result<()> {
        // Ensure there is no finalize scope in memory.
        ensure!(self.finalize.is_none(), "Cannot add multiple finalize scopes to function '{}'", self.name);
        // Ensure the finalize scope name matches the function name.
        ensure!(*finalize.name() == self.name, "Finalize scope name must match function name '{}'", self.name);
        // Ensure the number of finalize inputs has not been exceeded.
        ensure!(finalize.inputs().len() <= N::MAX_INPUTS, "Cannot add more than {} inputs to finalize", N::MAX_INPUTS);
        // Ensure the finalize command has the same number of operands as the finalize inputs.
        ensure!(
            command.operands().len() == finalize.inputs().len(),
            "The 'finalize' command has {} operands, but 'finalize' takes {} inputs",
            command.operands().len(),
            finalize.inputs().len()
        );

        // Insert the finalize scope.
        self.finalize = Some((command, finalize));
        Ok(())
    }
}

impl<N: Network> TypeName for Function<N> {
    /// Returns the type name as a string.
    #[inline]
    fn type_name() -> &'static str {
        "function"
    }
}