Struct sn_networking::Interval

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pub struct Interval { /* private fields */ }
Expand description

Interval returned by interval and interval_at.

This type allows you to wait on a sequence of instants with a certain duration between each instant. Unlike calling sleep in a loop, this lets you count the time spent between the calls to sleep as well.

An Interval can be turned into a Stream with IntervalStream.

Implementations§

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impl Interval

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pub async fn tick(&mut self) -> Instant

Completes when the next instant in the interval has been reached.

§Cancel safety

This method is cancellation safe. If tick is used as the branch in a tokio::select! and another branch completes first, then no tick has been consumed.

§Examples
use tokio::time;

use std::time::Duration;

#[tokio::main]
async fn main() {
    let mut interval = time::interval(Duration::from_millis(10));

    interval.tick().await;
    // approximately 0ms have elapsed. The first tick completes immediately.
    interval.tick().await;
    interval.tick().await;

    // approximately 20ms have elapsed.
}
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pub fn poll_tick(&mut self, cx: &mut Context<'_>) -> Poll<Instant>

Polls for the next instant in the interval to be reached.

This method can return the following values:

  • Poll::Pending if the next instant has not yet been reached.
  • Poll::Ready(instant) if the next instant has been reached.

When this method returns Poll::Pending, the current task is scheduled to receive a wakeup when the instant has elapsed. Note that on multiple calls to poll_tick, only the Waker from the Context passed to the most recent call is scheduled to receive a wakeup.

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pub fn reset(&mut self)

Resets the interval to complete one period after the current time.

This method ignores MissedTickBehavior strategy.

This is equivalent to calling reset_at(Instant::now() + period).

§Examples
use tokio::time;

use std::time::Duration;

#[tokio::main]
async fn main() {
    let mut interval = time::interval(Duration::from_millis(100));

    interval.tick().await;

    time::sleep(Duration::from_millis(50)).await;
    interval.reset();

    interval.tick().await;
    interval.tick().await;

    // approximately 250ms have elapsed.
}
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pub fn reset_immediately(&mut self)

Resets the interval immediately.

This method ignores MissedTickBehavior strategy.

This is equivalent to calling reset_at(Instant::now()).

§Examples
use tokio::time;

use std::time::Duration;

#[tokio::main]
async fn main() {
    let mut interval = time::interval(Duration::from_millis(100));

    interval.tick().await;

    time::sleep(Duration::from_millis(50)).await;
    interval.reset_immediately();

    interval.tick().await;
    interval.tick().await;

    // approximately 150ms have elapsed.
}
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pub fn reset_after(&mut self, after: Duration)

Resets the interval after the specified std::time::Duration.

This method ignores MissedTickBehavior strategy.

This is equivalent to calling reset_at(Instant::now() + after).

§Examples
use tokio::time;

use std::time::Duration;

#[tokio::main]
async fn main() {
    let mut interval = time::interval(Duration::from_millis(100));
    interval.tick().await;

    time::sleep(Duration::from_millis(50)).await;

    let after = Duration::from_millis(20);
    interval.reset_after(after);

    interval.tick().await;
    interval.tick().await;

    // approximately 170ms have elapsed.
}
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pub fn reset_at(&mut self, deadline: Instant)

Resets the interval to a crate::time::Instant deadline.

Sets the next tick to expire at the given instant. If the instant is in the past, then the MissedTickBehavior strategy will be used to catch up. If the instant is in the future, then the next tick will complete at the given instant, even if that means that it will sleep for longer than the duration of this Interval. If the Interval had any missed ticks before calling this method, then those are discarded.

§Examples
use tokio::time::{self, Instant};

use std::time::Duration;

#[tokio::main]
async fn main() {
    let mut interval = time::interval(Duration::from_millis(100));
    interval.tick().await;

    time::sleep(Duration::from_millis(50)).await;

    let deadline = Instant::now() + Duration::from_millis(30);
    interval.reset_at(deadline);

    interval.tick().await;
    interval.tick().await;

    // approximately 180ms have elapsed.
}
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pub fn missed_tick_behavior(&self) -> MissedTickBehavior

Returns the MissedTickBehavior strategy currently being used.

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pub fn set_missed_tick_behavior(&mut self, behavior: MissedTickBehavior)

Sets the MissedTickBehavior strategy that should be used.

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pub fn period(&self) -> Duration

Returns the period of the interval.

Trait Implementations§

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impl Debug for Interval

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more

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fn explicit(self, class: Class, tag: u32) -> TaggedParser<'a, Explicit, Self, E>

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fn borrow(&self) -> &T

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fn borrow_mut(&mut self) -> &mut T

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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

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where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
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Borrows self, then passes self.as_ref() into the pipe function.
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Borrows self, then passes self.deref() into the pipe function.
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