pub type Point3d = Point3<f64>;Aliased Type§
#[repr(C)]pub struct Point3d {
pub coords: Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>,
}Fields§
§coords: Matrix<f64, Const<3>, Const<1>, ArrayStorage<f64, 3, 1>>The coordinates of this point, i.e., the shift from the origin.