Struct smooth_bevy_cameras::controllers::fps::FpsCameraPlugin
source · pub struct FpsCameraPlugin {
pub override_input_system: bool,
}
Fields§
§override_input_system: bool
Implementations§
Trait Implementations§
source§impl Default for FpsCameraPlugin
impl Default for FpsCameraPlugin
source§fn default() -> FpsCameraPlugin
fn default() -> FpsCameraPlugin
Returns the “default value” for a type. Read more
source§impl Plugin for FpsCameraPlugin
impl Plugin for FpsCameraPlugin
§fn setup(&self, _app: &mut App)
fn setup(&self, _app: &mut App)
Runs after all plugins are built, but before the app runner is called.
This can be useful if you have some resource that other plugins need during their build step,
but after build you want to remove it and send it to another thread.
Auto Trait Implementations§
impl RefUnwindSafe for FpsCameraPlugin
impl Send for FpsCameraPlugin
impl Sync for FpsCameraPlugin
impl Unpin for FpsCameraPlugin
impl UnwindSafe for FpsCameraPlugin
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T: Any,
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