Struct smithay::backend::egl::display::PixelFormat[][src]

pub struct PixelFormat {
    pub hardware_accelerated: bool,
    pub color_bits: u8,
    pub alpha_bits: u8,
    pub depth_bits: u8,
    pub stencil_bits: u8,
    pub stereoscopy: bool,
    pub multisampling: Option<u16>,
    pub srgb: bool,
}
Expand description

Describes the pixel format of a framebuffer

Fields

hardware_accelerated: bool

is the format hardware accelerated

color_bits: u8

number of bits used for colors

alpha_bits: u8

number of bits used for alpha channel

depth_bits: u8

number of bits used for depth channel

stencil_bits: u8

number of bits used for stencil buffer

stereoscopy: bool

is stereoscopy enabled

multisampling: Option<u16>

number of samples used for multisampling if enabled

srgb: bool

is srgb enabled

Trait Implementations

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