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smawk/
lib.rs

1//! This crate implements various functions that help speed up dynamic
2//! programming, most importantly the SMAWK algorithm for finding row
3//! or column minima in a totally monotone matrix with *m* rows and
4//! *n* columns in time O(*m* + *n*). This is much better than the
5//! brute force solution which would take O(*mn*). When *m* and *n*
6//! are of the same order, this turns a quadratic function into a
7//! linear function.
8//!
9//! # Examples
10//!
11//! Computing the column minima of an *m* × *n* Monge matrix can be
12//! done efficiently with `smawk::column_minima`:
13//!
14//! ```
15//! use smawk::Matrix;
16//!
17//! let matrix = vec![
18//!     vec![3, 2, 4, 5, 6],
19//!     vec![2, 1, 3, 3, 4],
20//!     vec![2, 1, 3, 3, 4],
21//!     vec![3, 2, 4, 3, 4],
22//!     vec![4, 3, 2, 1, 1],
23//! ];
24//! let minima = vec![1, 1, 4, 4, 4];
25//! assert_eq!(smawk::column_minima(&matrix), minima);
26//! ```
27//!
28//! The `minima` vector gives the index of the minimum value per
29//! column, so `minima[0] == 1` since the minimum value in the first
30//! column is 2 (row 1). Note that the smallest row index is returned.
31//!
32//! # Definitions
33//!
34//! Some of the functions in this crate only work on matrices that are
35//! *totally monotone*, which we will define below.
36//!
37//! ## Monotone Matrices
38//!
39//! We start with a helper definition. Given an *m* × *n* matrix `M`,
40//! we say that `M` is *monotone* when the minimum value of row `i` is
41//! found to the left of the minimum value in row `i'` where `i < i'`.
42//!
43//! More formally, if we let `rm(i)` denote the column index of the
44//! left-most minimum value in row `i`, then we have
45//!
46//! ```text
47//! rm(0) ≤ rm(1) ≤ ... ≤ rm(m - 1)
48//! ```
49//!
50//! This means that as you go down the rows from top to bottom, the
51//! row-minima proceed from left to right.
52//!
53//! The algorithms in this crate deal with finding such row- and
54//! column-minima.
55//!
56//! ## Totally Monotone Matrices
57//!
58//! We say that a matrix `M` is *totally monotone* when every
59//! sub-matrix is monotone. A sub-matrix is formed by the intersection
60//! of any two rows `i < i'` and any two columns `j < j'`.
61//!
62//! This is often expressed as via this equivalent condition:
63//!
64//! ```text
65//! M[i, j] > M[i, j']  =>  M[i', j] > M[i', j']
66//! ```
67//!
68//! for all `i < i'` and `j < j'`.
69//!
70//! ## Monge Property for Matrices
71//!
72//! A matrix `M` is said to fulfill the *Monge property* if
73//!
74//! ```text
75//! M[i, j] + M[i', j'] ≤ M[i, j'] + M[i', j]
76//! ```
77//!
78//! for all `i < i'` and `j < j'`. This says that given any rectangle
79//! in the matrix, the sum of the top-left and bottom-right corners is
80//! less than or equal to the sum of the bottom-left and upper-right
81//! corners.
82//!
83//! All Monge matrices are totally monotone, so it is enough to
84//! establish that the Monge property holds in order to use a matrix
85//! with the functions in this crate. If your program is dealing with
86//! unknown inputs, it can use [`monge::is_monge`] to verify that a
87//! matrix is a Monge matrix.
88//!
89//! ## Online Column Minima and Dynamic Programming
90//!
91//! In the standard offline SMAWK algorithm, the entire matrix must be
92//! known and queryable upfront. However, many dynamic programming
93//! problems (like the *Least Weight Subsequence* problem) involve
94//! finding a sequence of indices to minimize a transition cost of the
95//! form:
96//!
97//! ```text
98//! v(0) = initial
99//! v(j) = min { v(i) + w(i, j) | 0 <= i < j }  for j > 0
100//! ```
101//!
102//! If the transition weight function `w(i, j)` satisfies the Monge
103//! property, the matrix `M[i, j] = v(i) + w(i, j)` is totally
104//! monotone. However, the matrix entries in column `j` cannot be
105//! computed until the optimal prefix values `v(i)` for all `i < j`
106//! are finalized. This is an *online* dependency constraint.
107//!
108//! The [`online_column_minima`] function solves this online dynamic
109//! programming problem in O(*n*) time. It wraps the core SMAWK
110//! algorithm inside an online check-and-correct harness (based on the
111//! Galil-Park algorithm), executing matrix queries dynamically as the
112//! input prefix calculations are completed.
113//!
114//! A prime practical application of this is the Knuth-Plass paragraph
115//! line-breaking algorithm (used in TeX and crates like `textwrap`).
116//! By framing word wrapping as a concave least weight subsequence
117//! problem, the optimal line breaks of a paragraph of *n* words can
118//! be found in O(*n*) time instead of O(*n*²).
119//!
120//! # References
121//!
122//! - Alok Aggarwal, Maria M. Klawe, Shlomo Moran, Peter Shor, and Robert Wilber.
123//!   **Geometric applications of a matrix searching algorithm**.
124//!   *Algorithmica*, 2(1):195–208, 1987.
125//! - Robert Wilber. **The concave least-weight subsequence problem
126//!   revisited**. *Journal of Algorithms*, 9(3):418–425, 1988.
127//! - Zvi Galil and Kunsoo Park. **A linear-time algorithm for concave
128//!   one-dimensional dynamic programming**. *Information Processing Letters*,
129//!   33(6):309–313, 1990.
130//! - Donald E. Knuth and Michael F. Plass. **Breaking paragraphs into lines**.
131//!   *Software: Practice and Experience*, 11(11):1119–1184, 1981.
132
133#![no_std]
134#![doc(html_root_url = "https://docs.rs/smawk/0.3.3")]
135// The s! macro from ndarray uses unsafe internally, so we can only
136// forbid unsafe code when building with the default features.
137#![cfg_attr(not(feature = "ndarray"), forbid(unsafe_code))]
138
139extern crate alloc;
140use alloc::vec;
141use alloc::vec::Vec;
142
143#[cfg(feature = "ndarray")]
144pub mod brute_force;
145pub mod monge;
146#[cfg(feature = "ndarray")]
147pub mod recursive;
148
149/// Minimal matrix trait for two-dimensional arrays.
150///
151/// This provides the functionality needed to represent a read-only
152/// numeric matrix. You can query the size of the matrix and access
153/// elements. Modeled after [`ndarray::Array2`] from the [ndarray
154/// crate](https://crates.io/crates/ndarray).
155///
156/// Enable the `ndarray` Cargo feature if you want to use it with
157/// `ndarray::Array2`.
158pub trait Matrix<T: Copy> {
159    /// Return the number of rows.
160    fn nrows(&self) -> usize;
161    /// Return the number of columns.
162    fn ncols(&self) -> usize;
163    /// Return a matrix element.
164    fn index(&self, row: usize, column: usize) -> T;
165}
166
167/// Simple and inefficient matrix representation used for doctest
168/// examples and simple unit tests.
169///
170/// You should prefer implementing it yourself, or you can enable the
171/// `ndarray` Cargo feature and use the provided implementation for
172/// [`ndarray::Array2`].
173impl<T: Copy> Matrix<T> for Vec<Vec<T>> {
174    fn nrows(&self) -> usize {
175        self.len()
176    }
177    fn ncols(&self) -> usize {
178        self[0].len()
179    }
180    fn index(&self, row: usize, column: usize) -> T {
181        self[row][column]
182    }
183}
184
185/// Adapting [`ndarray::Array2`] to the `Matrix` trait.
186///
187/// **Note: this implementation is only available if you enable the
188/// `ndarray` Cargo feature.**
189#[cfg(feature = "ndarray")]
190impl<T: Copy> Matrix<T> for ndarray::Array2<T> {
191    #[inline]
192    fn nrows(&self) -> usize {
193        self.nrows()
194    }
195    #[inline]
196    fn ncols(&self) -> usize {
197        self.ncols()
198    }
199    #[inline]
200    fn index(&self, row: usize, column: usize) -> T {
201        self[[row, column]]
202    }
203}
204
205/// Compute row minima in O(*m* + *n*) time.
206///
207/// This implements the [SMAWK algorithm] for efficiently finding row
208/// minima in a totally monotone matrix.
209///
210/// The SMAWK algorithm is from Agarwal, Klawe, Moran, Shor, and
211/// Wilbur, *Geometric applications of a matrix searching algorithm*,
212/// Algorithmica 2, pp. 195-208 (1987) and the code here is a
213/// translation [David Eppstein's Python code][pads].
214///
215/// Running time on an *m* × *n* matrix: O(*m* + *n*).
216///
217/// # Examples
218///
219/// ```
220/// use smawk::Matrix;
221/// let matrix = vec![vec![4, 2, 4, 3],
222///                   vec![5, 3, 5, 3],
223///                   vec![5, 3, 3, 1]];
224/// assert_eq!(smawk::row_minima(&matrix),
225///            vec![1, 1, 3]);
226/// ```
227///
228/// # Panics
229///
230/// It is an error to call this on a matrix with zero columns.
231///
232/// [pads]: https://github.com/jfinkels/PADS/blob/master/pads/smawk.py
233/// [SMAWK algorithm]: https://en.wikipedia.org/wiki/SMAWK_algorithm
234pub fn row_minima<T: PartialOrd + Copy, M: Matrix<T>>(matrix: &M) -> Vec<usize> {
235    // Benchmarking shows that SMAWK performs roughly the same on row-
236    // and column-major matrices.
237    let mut minima = vec![0; matrix.nrows()];
238    let (mut rows_scratch, mut cols_scratch) = scratchpads(matrix.ncols(), matrix.nrows());
239    smawk_inner(
240        &|j, i| matrix.index(i, j),
241        (&mut rows_scratch, 0, matrix.ncols()),
242        (&mut cols_scratch, 0, matrix.nrows()),
243        &mut minima,
244    );
245    minima
246}
247
248#[deprecated(since = "0.3.2", note = "Please use `row_minima` instead.")]
249pub fn smawk_row_minima<T: PartialOrd + Copy, M: Matrix<T>>(matrix: &M) -> Vec<usize> {
250    row_minima(matrix)
251}
252
253/// Compute column minima in O(*m* + *n*) time.
254///
255/// This implements the [SMAWK algorithm] for efficiently finding
256/// column minima in a totally monotone matrix.
257///
258/// The SMAWK algorithm is from Agarwal, Klawe, Moran, Shor, and
259/// Wilbur, *Geometric applications of a matrix searching algorithm*,
260/// Algorithmica 2, pp. 195-208 (1987) and the code here is a
261/// translation [David Eppstein's Python code][pads].
262///
263/// Running time on an *m* × *n* matrix: O(*m* + *n*).
264///
265/// # Examples
266///
267/// ```
268/// use smawk::Matrix;
269/// let matrix = vec![vec![4, 2, 4, 3],
270///                   vec![5, 3, 5, 3],
271///                   vec![5, 3, 3, 1]];
272/// assert_eq!(smawk::column_minima(&matrix),
273///            vec![0, 0, 2, 2]);
274/// ```
275///
276/// # Panics
277///
278/// It is an error to call this on a matrix with zero rows.
279///
280/// [SMAWK algorithm]: https://en.wikipedia.org/wiki/SMAWK_algorithm
281/// [pads]: https://github.com/jfinkels/PADS/blob/master/pads/smawk.py
282pub fn column_minima<T: PartialOrd + Copy, M: Matrix<T>>(matrix: &M) -> Vec<usize> {
283    let mut minima = vec![0; matrix.ncols()];
284    let (mut rows_scratch, mut cols_scratch) = scratchpads(matrix.nrows(), matrix.ncols());
285    smawk_inner(
286        &|i, j| matrix.index(i, j),
287        (&mut rows_scratch, 0, matrix.nrows()),
288        (&mut cols_scratch, 0, matrix.ncols()),
289        &mut minima,
290    );
291    minima
292}
293
294#[deprecated(since = "0.3.2", note = "Please use `column_minima` instead.")]
295pub fn smawk_column_minima<T: PartialOrd + Copy, M: Matrix<T>>(matrix: &M) -> Vec<usize> {
296    column_minima(matrix)
297}
298
299/// Pre-allocate empty row and column scratchpads with the capacity
300/// needed for the SMAWK algorithm.
301///
302/// ### Scratchpad Capacity
303///
304/// At each recursion level of `smawk_inner` with `R` rows and `C` columns:
305///
306/// 1. We build a stack of survivors by appending up to `C` elements to `rows_scratch`.
307/// 2. We select odd columns by appending `C / 2` elements to `cols_scratch`.
308/// 3. We recurse with `R' <= C` rows and `C' = C / 2` columns.
309///
310/// Summing the maximum elements appended across all recursion levels:
311///
312/// - `rows_scratch` capacity: `R + C + C/2 + C/4 + ... < R + 2 * C`
313/// - `cols_scratch` capacity: `C + C/2 + C/4 + C/8 + ... < 2 * C`
314///
315/// This mathematical guarantee ensures that the scratchpads never need to reallocate/grow.
316#[inline(always)]
317fn scratchpads_empty(nrows: usize, ncols: usize) -> (Vec<usize>, Vec<usize>) {
318    let rows_scratch = vec![0; nrows + 2 * ncols];
319    let cols_scratch = vec![0; ncols * 2];
320    (rows_scratch, cols_scratch)
321}
322
323/// Pre-allocate and populate the row and column scratchpads for the
324/// SMAWK algorithm.
325#[inline(always)]
326fn scratchpads(nrows: usize, ncols: usize) -> (Vec<usize>, Vec<usize>) {
327    let (mut rows_scratch, mut cols_scratch) = scratchpads_empty(nrows, ncols);
328    for (i, val) in rows_scratch.iter_mut().enumerate().take(nrows) {
329        *val = i;
330    }
331    for (i, val) in cols_scratch.iter_mut().enumerate().take(ncols) {
332        *val = i;
333    }
334    (rows_scratch, cols_scratch)
335}
336
337/// Compute column minima in the given area of the matrix. The
338/// `minima` slice is updated inplace.
339fn smawk_inner<T: PartialOrd + Copy, M: Fn(usize, usize) -> T>(
340    matrix: &M,
341    (rows_scratch, rows_start, rows_end): (&mut [usize], usize, usize),
342    (cols_scratch, cols_start, cols_end): (&mut [usize], usize, usize),
343    minima: &mut [usize],
344) {
345    if cols_start == cols_end {
346        return;
347    }
348
349    let cols_len = cols_end - cols_start;
350    let stack_start = rows_end;
351    let odd_cols_start = cols_end;
352    let odd_cols_len = cols_len / 2;
353
354    // Upfront assertions using the maximum index trick. Asserting the
355    // maximum index accessed in each loop/vector beforehand allows
356    // LLVM to prove that all smaller indices accessed in the loop are
357    // in bounds, eliminating individual bounds checking inside the
358    // loops.
359    assert!(rows_end <= rows_scratch.len());
360    assert!(stack_start + cols_len <= rows_scratch.len());
361    assert!(cols_start + 2 * odd_cols_len <= cols_scratch.len());
362    assert!(odd_cols_start + odd_cols_len <= cols_scratch.len());
363
364    let mut stack_len = 0;
365    for i in rows_start..rows_end {
366        let r = rows_scratch[i];
367        while stack_len > 0 {
368            let stack_top = rows_scratch[stack_start + stack_len - 1];
369            let col = cols_scratch[cols_start + stack_len - 1];
370            if matrix(stack_top, col) > matrix(r, col) {
371                stack_len -= 1;
372            } else {
373                break;
374            }
375        }
376        if stack_len < cols_len {
377            rows_scratch[stack_start + stack_len] = r;
378            stack_len += 1;
379        }
380    }
381
382    for idx in 0..odd_cols_len {
383        let col = cols_scratch[cols_start + 2 * idx + 1];
384        cols_scratch[odd_cols_start + idx] = col;
385    }
386
387    smawk_inner(
388        matrix,
389        (&mut *rows_scratch, stack_start, stack_start + stack_len),
390        (
391            &mut *cols_scratch,
392            odd_cols_start,
393            odd_cols_start + odd_cols_len,
394        ),
395        minima,
396    );
397
398    let mut r = 0;
399    // Assert the final stack boundary before the loop.
400    assert!(stack_start + stack_len <= rows_scratch.len());
401    for c in 0..cols_len {
402        if c % 2 == 0 {
403            let col = cols_scratch[cols_start + c];
404            let mut row = rows_scratch[stack_start + r];
405            let last_row = if c == cols_len - 1 {
406                rows_scratch[stack_start + stack_len - 1]
407            } else {
408                minima[cols_scratch[cols_start + c + 1]]
409            };
410            let mut pair = (matrix(row, col), row);
411            while row != last_row && r < stack_len - 1 {
412                r += 1;
413                row = rows_scratch[stack_start + r];
414                if (matrix(row, col), row) < pair {
415                    pair = (matrix(row, col), row);
416                }
417            }
418            minima[col] = pair.1;
419        }
420    }
421}
422
423/// Compute upper-right column minima in O(*m* + *n*) time.
424///
425/// The input matrix must be totally monotone.
426///
427/// The function returns a vector of `(usize, T)`. The `usize` in the
428/// tuple at index `j` tells you the row of the minimum value in
429/// column `j` and the `T` value is minimum value itself.
430///
431/// The algorithm only considers values above the main diagonal, which
432/// means that it computes values `v(j)` where:
433///
434/// ```text
435/// v(0) = initial
436/// v(j) = min { M[i, j] | i < j } for j > 0
437/// ```
438///
439/// If we let `r(j)` denote the row index of the minimum value in
440/// column `j`, the tuples in the result vector become `(r(j), M[r(j),
441/// j])`.
442///
443/// The algorithm is an *online* algorithm, in the sense that `matrix`
444/// function can refer back to previously computed column minima when
445/// determining an entry in the matrix. The guarantee is that we only
446/// call `matrix(i, j)` after having computed `v(i)`. This is
447/// reflected in the `&[(usize, T)]` argument to `matrix`, which grows
448/// as more and more values are computed.
449pub fn online_column_minima<T: Copy + PartialOrd, M: Fn(&[(usize, T)], usize, usize) -> T>(
450    initial: T,
451    size: usize,
452    matrix: M,
453) -> Vec<(usize, T)> {
454    let mut result = Vec::with_capacity(size);
455    result.push((0, initial));
456
457    // State used by the algorithm.
458    let mut finished = 0;
459    let mut base = 0;
460    let mut tentative = 0;
461
462    // Shorthand for evaluating the matrix.
463    macro_rules! m {
464        ($i:expr, $j:expr) => {{
465            matrix(&result[..finished + 1], $i, $j)
466        }};
467    }
468
469    let (mut rows_scratch, mut cols_scratch) = scratchpads_empty(size, size);
470    let mut minima = vec![0; size];
471
472    // Keep going until we have finished all size columns. Since the
473    // columns are zero-indexed, we're done when finished == size - 1.
474    while finished < size - 1 {
475        // First case: we have already advanced past the previous
476        // tentative value. We make a new tentative value by applying
477        // smawk_inner to the largest square submatrix that fits under
478        // the base.
479        let i = finished + 1;
480        if i > tentative {
481            let rows_start = 0;
482            let rows_end = finished + 1 - base;
483            for (idx, r) in (base..finished + 1).enumerate() {
484                rows_scratch[idx] = r;
485            }
486
487            tentative = core::cmp::min(finished + rows_end, size - 1);
488
489            let cols_start = 0;
490            let cols_end = tentative - finished;
491            for (idx, c) in (finished + 1..tentative + 1).enumerate() {
492                cols_scratch[idx] = c;
493            }
494
495            smawk_inner(
496                &|i, j| m![i, j],
497                (&mut rows_scratch, rows_start, rows_end),
498                (&mut cols_scratch, cols_start, cols_end),
499                &mut minima,
500            );
501
502            for col in finished + 1..tentative + 1 {
503                let row = minima[col];
504                let v = m![row, col];
505                if col >= result.len() {
506                    result.push((row, v));
507                } else if v < result[col].1 {
508                    result[col] = (row, v);
509                }
510            }
511
512            finished = i;
513            continue;
514        }
515
516        // Second case: the new column minimum is on the diagonal. All
517        // subsequent ones will be at least as low, so we can clear
518        // out all our work from higher rows. As in the fourth case,
519        // the loss of tentative is amortized against the increase in
520        // base.
521        let diag = m![i - 1, i];
522        if diag < result[i].1 {
523            result[i] = (i - 1, diag);
524            base = i - 1;
525            tentative = i;
526            finished = i;
527            continue;
528        }
529
530        // Third case: row i-1 does not supply a column minimum in any
531        // column up to tentative. We simply advance finished while
532        // maintaining the invariant.
533        if m![i - 1, tentative] >= result[tentative].1 {
534            finished = i;
535            continue;
536        }
537
538        // Fourth and final case: a new column minimum at tentative.
539        // This allows us to make progress by incorporating rows prior
540        // to finished into the base. The base invariant holds because
541        // these rows cannot supply any later column minima. The work
542        // done when we last advanced tentative (and undone by this
543        // step) can be amortized against the increase in base.
544        base = i - 1;
545        tentative = i;
546        finished = i;
547    }
548
549    result
550}
551
552#[cfg(test)]
553mod tests {
554    use super::*;
555
556    #[test]
557    fn smawk_1x1() {
558        let matrix = vec![vec![2]];
559        assert_eq!(row_minima(&matrix), vec![0]);
560        assert_eq!(column_minima(&matrix), vec![0]);
561    }
562
563    #[test]
564    fn smawk_2x1() {
565        let matrix = vec![
566            vec![3], //
567            vec![2],
568        ];
569        assert_eq!(row_minima(&matrix), vec![0, 0]);
570        assert_eq!(column_minima(&matrix), vec![1]);
571    }
572
573    #[test]
574    fn smawk_1x2() {
575        let matrix = vec![vec![2, 1]];
576        assert_eq!(row_minima(&matrix), vec![1]);
577        assert_eq!(column_minima(&matrix), vec![0, 0]);
578    }
579
580    #[test]
581    fn smawk_2x2() {
582        let matrix = vec![
583            vec![3, 2], //
584            vec![2, 1],
585        ];
586        assert_eq!(row_minima(&matrix), vec![1, 1]);
587        assert_eq!(column_minima(&matrix), vec![1, 1]);
588    }
589
590    #[test]
591    fn smawk_3x3() {
592        let matrix = vec![
593            vec![3, 4, 4], //
594            vec![3, 4, 4],
595            vec![2, 3, 3],
596        ];
597        assert_eq!(row_minima(&matrix), vec![0, 0, 0]);
598        assert_eq!(column_minima(&matrix), vec![2, 2, 2]);
599    }
600
601    #[test]
602    fn smawk_4x4() {
603        let matrix = vec![
604            vec![4, 5, 5, 5], //
605            vec![2, 3, 3, 3],
606            vec![2, 3, 3, 3],
607            vec![2, 2, 2, 2],
608        ];
609        assert_eq!(row_minima(&matrix), vec![0, 0, 0, 0]);
610        assert_eq!(column_minima(&matrix), vec![1, 3, 3, 3]);
611    }
612
613    #[test]
614    fn smawk_5x5() {
615        let matrix = vec![
616            vec![3, 2, 4, 5, 6],
617            vec![2, 1, 3, 3, 4],
618            vec![2, 1, 3, 3, 4],
619            vec![3, 2, 4, 3, 4],
620            vec![4, 3, 2, 1, 1],
621        ];
622        assert_eq!(row_minima(&matrix), vec![1, 1, 1, 1, 3]);
623        assert_eq!(column_minima(&matrix), vec![1, 1, 4, 4, 4]);
624    }
625
626    #[test]
627    fn online_1x1() {
628        let matrix = [[0]];
629        let minima = vec![(0, 0)];
630        assert_eq!(online_column_minima(0, 1, |_, i, j| matrix[i][j]), minima);
631    }
632
633    #[test]
634    fn online_2x2() {
635        let matrix = [
636            [0, 2], //
637            [0, 0],
638        ];
639        let minima = vec![(0, 0), (0, 2)];
640        assert_eq!(online_column_minima(0, 2, |_, i, j| matrix[i][j]), minima);
641    }
642
643    #[test]
644    fn online_3x3() {
645        let matrix = [
646            [0, 4, 4], //
647            [0, 0, 4],
648            [0, 0, 0],
649        ];
650        let minima = vec![(0, 0), (0, 4), (0, 4)];
651        assert_eq!(online_column_minima(0, 3, |_, i, j| matrix[i][j]), minima);
652    }
653
654    #[test]
655    fn online_4x4() {
656        let matrix = [
657            [0, 5, 5, 5], //
658            [0, 0, 3, 3],
659            [0, 0, 0, 3],
660            [0, 0, 0, 0],
661        ];
662        let minima = vec![(0, 0), (0, 5), (1, 3), (1, 3)];
663        assert_eq!(online_column_minima(0, 4, |_, i, j| matrix[i][j]), minima);
664    }
665
666    #[test]
667    fn online_5x5() {
668        let matrix = [
669            [0, 2, 4, 6, 7],
670            [0, 0, 3, 4, 5],
671            [0, 0, 0, 3, 4],
672            [0, 0, 0, 0, 4],
673            [0, 0, 0, 0, 0],
674        ];
675        let minima = vec![(0, 0), (0, 2), (1, 3), (2, 3), (2, 4)];
676        assert_eq!(online_column_minima(0, 5, |_, i, j| matrix[i][j]), minima);
677    }
678
679    #[test]
680    fn smawk_works_with_partial_ord() {
681        let matrix = vec![
682            vec![3.0, 2.0], //
683            vec![2.0, 1.0],
684        ];
685        assert_eq!(row_minima(&matrix), vec![1, 1]);
686        assert_eq!(column_minima(&matrix), vec![1, 1]);
687    }
688
689    #[test]
690    fn online_works_with_partial_ord() {
691        let matrix = [
692            [0.0, 2.0], //
693            [0.0, 0.0],
694        ];
695        let minima = vec![(0, 0.0), (0, 2.0)];
696        assert_eq!(online_column_minima(0.0, 2, |_, i, j| matrix[i][j]), minima);
697    }
698}