pub use self::owned::{SliceBox, SlicePool, Sliceable};
use std::sync::Mutex;
use Chunk;
mod owned;
enum Order {
Preceding,
Following,
}
struct ChunkChain(Mutex<Vec<Chunk>>);
impl ChunkChain {
pub fn new(size: usize) -> Self {
ChunkChain(Mutex::new(vec![Chunk::new(size)]))
}
pub fn allocate(&self, size: usize) -> Option<Chunk> {
let mut chunks = self.0.lock().expect("poisoned chain");
let (index, _) = chunks
.iter()
.enumerate()
.filter(|(_, chunk)| chunk.free && chunk.size >= size)
.min_by_key(|(_, chunk)| chunk.size)?;
let delta = chunks[index].size - size;
if delta > 0 {
chunks[index].size -= delta;
let offset = chunks[index].offset + size;
chunks.insert(index + 1, Chunk::with_offset(delta, offset));
}
chunks[index].free = false;
Some(chunks[index])
}
pub fn release(&self, offset: usize) {
let mut chunks = self.0.lock().expect("poisoned chain");
let index = chunks
.binary_search_by_key(&offset, |chunk| chunk.offset)
.expect("releasing chunk");
let preceding_free = Self::has_free_adjacent(&chunks, index, Order::Preceding);
let following_free = Self::has_free_adjacent(&chunks, index, Order::Following);
if !preceding_free && !following_free {
chunks[index].free = true;
} else {
let start = if preceding_free { index - 1 } else { index };
let end = if following_free { index + 1 } else { index };
chunks[start].free = true;
chunks[start].size += chunks.drain(start+1..=end).map(|c| c.size).sum::<usize>();
}
}
fn has_free_adjacent(chunks: &[Chunk], index: usize, order: Order) -> bool {
match order {
Order::Preceding => index > 0 && chunks[index - 1].free,
Order::Following => index + 1 < chunks.len() && chunks[index + 1].free,
}
}
}