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//! # Button //! [slack api docs 🔗] //! //! Works with block types: //! - [Section 🔗] //! - [Actions 🔗] //! //! An interactive component that inserts a button. //! The button can be a trigger for anything from opening //! a simple link to starting a complex workflow. //! //! To use interactive components, //! you will need to make some changes //! to prepare your app. //! //! Read our [guide to enabling interactivity 🔗]. //! //! [slack api docs 🔗]: https://api.slack.com/reference/block-kit/block-elements#button //! [Section 🔗]: https://api.slack.com/reference/block-kit/blocks#section //! [Actions 🔗]: https://api.slack.com/reference/block-kit/blocks#actions //! [guide to enabling interactivity 🔗]: https://api.slack.com/interactivity/handling use serde::{Deserialize, Serialize}; use validator::Validate; use crate::{text, val_helpr::ValidationResult}; /// # Button /// [slack api docs 🔗] /// /// Works with block types: /// - [Section 🔗] /// - [Actions 🔗] /// /// An interactive component that inserts a button. /// The button can be a trigger for anything from opening /// a simple link to starting a complex workflow. /// /// To use interactive components, /// you will need to make some changes /// to prepare your app. /// /// Read our [guide to enabling interactivity 🔗]. /// /// [slack api docs 🔗]: https://api.slack.com/reference/block-kit/block-elements#button /// [Section 🔗]: https://api.slack.com/reference/block-kit/blocks#section /// [Actions 🔗]: https://api.slack.com/reference/block-kit/blocks#actions /// [guide to enabling interactivity 🔗]: https://api.slack.com/interactivity/handling #[derive(Validate, Clone, Debug, Deserialize, Hash, PartialEq, Serialize)] pub struct Button { #[validate(custom = "validate::text")] text: text::Text, #[validate(length(max = 255))] action_id: String, #[serde(skip_serializing_if = "Option::is_none")] #[validate(length(max = 3000))] url: Option<String>, #[serde(skip_serializing_if = "Option::is_none")] #[validate(length(max = 2000))] value: Option<String>, #[serde(skip_serializing_if = "Option::is_none")] style: Option<Style>, #[serde(skip_serializing_if = "Option::is_none")] confirm: Option<()>, // FIX: doesn't exist yet } impl Button { /// Create a `button::Contents` from a text label and ID for your app /// to be able to identify what was pressed. /// /// # Arguments /// - `text` - A [text object 🔗] that defines the button's text. /// Can only be of type: `plain_text`. /// Maximum length for the text in this field is 75 characters. /// - `action_id` - An identifier for this action. /// You can use this when you receive an interaction payload to [identify the source of the action 🔗]. /// Should be unique among all other `action_id`s used elsewhere by your app. /// Maximum length for this field is 255 characters. /// /// [identify the source of the action 🔗]: https://api.slack.com/interactivity/handling#payloads /// /// [text object 🔗]: https://api.slack.com/reference/block-kit/composition-objects#text /// /// # Example /// ``` /// use slack_blocks::blocks::{Block, actions}; /// use slack_blocks::elems; /// /// let btn = elems::Button::from_text_and_action_id("Button", "123"); /// let actions_block: Block = actions::Contents::from_action_elements(vec![btn.into()]).into(); /// // < send block to slack's API > /// ``` pub fn from_text_and_action_id(text: impl Into<text::Plain>, action_id: impl ToString) -> Self { Self { text: text.into().into(), action_id: action_id.to_string(), url: None, value: None, style: None, confirm: None } } /// Configure a button to be a link to an external URL to load /// in the user's browser on click. /// /// # Arguments /// - `url` - A URL to load in the user's browser when the button is clicked. /// Maximum length for this field is 3000 characters. /// If you're using url, you'll still receive an [interaction payload 🔗] /// and will need to send an [acknowledgement response 🔗]. /// /// [interaction payload 🔗]: https://api.slack.com/interactivity/handling#payloads /// [acknowledgement response 🔗]: https://api.slack.com/interactivity/handling#acknowledgment_response /// /// # Example /// ``` /// use slack_blocks::blocks::{Block, actions}; /// use slack_blocks::elems; /// /// let btn = elems::Button::from_text_and_action_id("Go to cheese!", "123").with_url("https://www.cheese.com/"); /// let actions_block: Block = actions::Contents::from_action_elements(vec![btn.into()]).into(); /// // < send block to slack's API > /// ``` pub fn with_url(mut self, url: impl ToString) -> Self { self.url = Some(url.to_string()); self } /// Add a meaningful value to send back to your app when this button is clicked. /// /// # Arguments /// - `value` - The value to send along with the interaction payload. /// Maximum length for this field is 2000 characters. /// /// # Example /// ``` /// use slack_blocks::blocks::{Block, actions}; /// use slack_blocks::elems; /// /// let btn = elems::Button::from_text_and_action_id("Click me!", "123") /// .with_value("<something that will help your system better act on the interaction>"); /// let actions_block: Block = actions::Contents::from_action_elements(vec![btn.into()]).into(); /// // < send block to slack's API > /// ``` pub fn with_value(mut self, value: impl ToString) -> Self { self.value = Some(value.to_string()); self } /// Decorates buttons with alternative visual color schemes. /// Use this option with restraint. /// /// If this method is not called, /// the default button style will be used. /// /// # Arguments /// - `style` - The style to decorate your button with. /// /// # Example /// ``` /// use slack_blocks::blocks::{Block, actions}; /// use slack_blocks::elems::{Button, button::Style}; /// /// let confirm_btn = Button::from_text_and_action_id("Confirm!", "123") /// .with_style(Style::Primary); /// /// let deny_btn = Button::from_text_and_action_id("Deny!", "123") /// .with_style(Style::Danger); /// /// let actions_block: Block = actions::Contents::from_action_elements( /// vec![confirm_btn.into(), deny_btn.into()] /// ).into(); /// // < send block to slack's API > /// ``` pub fn with_style(mut self, style: Style) -> Self { self.style = Some(style); self } #[allow(dead_code)] fn with_confirm(_confirm: ()) -> Self { todo!() } // FIX: private until usable /// Validate that this Button element agrees with Slack's model requirements /// /// # Errors /// - If `from_text_and_action_id` was called with an action_id longer /// than 255 chars /// - If `from_text_and_action_id` was called with text longer /// than 75 chars /// - If `with_url` was called with url longer than 3000 chars /// - If `with_value` was called with url longer than 2000 chars /// /// # Example /// ``` /// use slack_blocks::elems::Button; /// /// let long_string = std::iter::repeat(' ').take(256).collect::<String>(); /// /// let btn = Button::from_text_and_action_id("Button", long_string); /// /// assert_eq!(true, matches!(btn.validate(), Err(_))); /// ``` pub fn validate(&self) -> ValidationResult { Validate::validate(self) } } /// Style to optionally decorate buttons with #[derive(Copy, Clone, Debug, Deserialize, Hash, PartialEq, Serialize)] #[serde(rename_all = "snake_case")] pub enum Style { /// Gives buttons a green outline and text, ideal for affirmation or confirmation actions. /// This should only be used for one button within a set. Primary, /// Gives buttons a red outline and text, and should be used when the action is destructive. /// Use this even more sparingly than Primary. Danger, } mod validate { use crate::{text, val_helpr::{below_len, ValidatorResult}}; pub(super) fn text(text: &text::Text) -> ValidatorResult { below_len("Button Text", 75, text.as_ref()) } }