[][src]Function smash::app::lua_bind::PostureModule::set_lr

pub unsafe extern "C" fn set_lr(
    arg1: *mut BattleObjectModuleAccessor,
    arg2: f32
)

Sets the direction faced for the current battle object.

Arguments

  • module_accessor - Pointer to BattleObjectModuleAccessor

  • 'facing_dir' - The direction to set the character to... -1 = left, 1 = right