1use std::collections::HashMap;
5use std::sync::{Arc, RwLock};
6use std::time::Instant;
7#[derive(Debug, Clone)]
17pub struct GpuDevice {
18 pub id: u32,
19 pub name: String,
20 pub memory_total: u64,
21 pub memory_available: u64,
22 pub compute_capability: (u32, u32),
23 pub multiprocessor_count: u32,
28 pub clock_rate_mhz: u32,
30 pub memory_bandwidth_bytes_per_sec: u64,
37}
38#[cfg(feature = "gpu")]
45fn enumerate_real_devices() -> Vec<GpuDevice> {
46 if oxicuda_driver::init().is_err() {
47 return Vec::new();
48 }
49 let count = match oxicuda_driver::Device::count() {
50 Ok(c) if c > 0 => c,
51 _ => return Vec::new(),
52 };
53 let mut devices = Vec::with_capacity(count as usize);
54 for ordinal in 0..count {
55 let Ok(device) = oxicuda_driver::Device::get(ordinal) else {
56 continue;
57 };
58 let Ok(info) = device.info() else {
59 continue;
60 };
61 let free_memory = oxicuda_driver::memory_info::device_memory_info()
62 .map(|(free, _total)| free as u64)
63 .unwrap_or(info.total_memory_bytes as u64);
64 let memory_clock_hz = info.memory_clock_rate_mhz * 1e6;
65 let bus_width_bytes = f64::from(info.memory_bus_width_bits) / 8.0;
66 let memory_bandwidth_bytes_per_sec = (2.0 * memory_clock_hz * bus_width_bytes) as u64;
67 devices.push(GpuDevice {
68 id: ordinal.max(0) as u32,
69 name: info.name,
70 memory_total: info.total_memory_bytes as u64,
71 memory_available: free_memory,
72 compute_capability: (
73 info.compute_capability.0.max(0) as u32,
74 info.compute_capability.1.max(0) as u32,
75 ),
76 multiprocessor_count: info.multiprocessor_count.max(0) as u32,
77 clock_rate_mhz: info.clock_rate_mhz.max(0.0) as u32,
78 memory_bandwidth_bytes_per_sec,
79 });
80 }
81 devices
82}
83#[cfg(not(feature = "gpu"))]
86fn enumerate_real_devices() -> Vec<GpuDevice> {
87 Vec::new()
88}
89#[derive(Debug, Clone)]
91pub struct GpuMemoryAllocation {
92 pub ptr: u64,
93 pub size: u64,
94 pub device_id: u32,
95 pub allocated_at: Instant,
96 pub name: String,
97}
98#[derive(Debug, Clone)]
100pub struct GpuKernelExecution {
101 pub kernel_name: String,
102 pub device_id: u32,
103 pub grid_size: (u32, u32, u32),
104 pub block_size: (u32, u32, u32),
105 pub shared_memory: u32,
106 pub execution_time: f64,
107 pub parameters: HashMap<String, String>,
108}
109#[derive(Debug)]
111pub struct GpuUtils {
112 devices: Vec<GpuDevice>,
113 allocations: Arc<RwLock<HashMap<u64, GpuMemoryAllocation>>>,
114 kernel_executions: Arc<RwLock<Vec<GpuKernelExecution>>>,
115 performance_counters: Arc<RwLock<HashMap<String, f64>>>,
116}
117impl GpuUtils {
118 pub fn new() -> Self {
120 Self {
121 devices: Vec::new(),
122 allocations: Arc::new(RwLock::new(HashMap::new())),
123 kernel_executions: Arc::new(RwLock::new(Vec::new())),
124 performance_counters: Arc::new(RwLock::new(HashMap::new())),
125 }
126 }
127 pub fn init_devices(&mut self) -> Result<(), GpuError> {
134 self.devices = enumerate_real_devices();
135 Ok(())
136 }
137 pub fn get_devices(&self) -> &[GpuDevice] {
139 &self.devices
140 }
141 pub fn get_device(&self, id: u32) -> Option<&GpuDevice> {
143 self.devices.iter().find(|d| d.id == id)
144 }
145 pub fn get_best_device(&self) -> Option<&GpuDevice> {
154 self.devices
155 .iter()
156 .max_by_key(|d| u64::from(d.multiprocessor_count) * u64::from(d.clock_rate_mhz))
157 .or_else(|| self.devices.first())
158 }
159 pub fn allocate_memory(&self, size: u64, device_id: u32, name: &str) -> Result<u64, GpuError> {
161 let device = self.get_device(device_id).ok_or(GpuError::DeviceNotFound)?;
162 if size > device.memory_available {
163 return Err(GpuError::OutOfMemory);
164 }
165 let ptr = (std::ptr::null::<u8>() as u64) + size;
166 let allocation = GpuMemoryAllocation {
167 ptr,
168 size,
169 device_id,
170 allocated_at: Instant::now(),
171 name: name.to_string(),
172 };
173 self.allocations
174 .write()
175 .expect("operation should succeed")
176 .insert(ptr, allocation);
177 Ok(ptr)
178 }
179 pub fn free_memory(&self, ptr: u64) -> Result<(), GpuError> {
181 let mut allocations = self.allocations.write().expect("operation should succeed");
182 allocations.remove(&ptr).ok_or(GpuError::InvalidPointer)?;
183 Ok(())
184 }
185 pub fn get_memory_stats(&self) -> HashMap<u32, MemoryStats> {
187 let allocations = self.allocations.read().expect("operation should succeed");
188 let mut stats = HashMap::new();
189 for device in &self.devices {
190 let device_allocations: Vec<_> = allocations
191 .values()
192 .filter(|a| a.device_id == device.id)
193 .collect();
194 let total_allocated = device_allocations.iter().map(|a| a.size).sum();
195 let num_allocations = device_allocations.len();
196 stats.insert(
197 device.id,
198 MemoryStats {
199 total_memory: device.memory_total,
200 available_memory: device.memory_available,
201 allocated_memory: total_allocated,
202 free_memory: device.memory_available - total_allocated,
203 num_allocations,
204 largest_allocation: device_allocations
205 .iter()
206 .map(|a| a.size)
207 .max()
208 .unwrap_or(0),
209 fragmentation_ratio: if num_allocations > 0 {
210 (num_allocations as f64) / (total_allocated as f64 / 1024.0)
211 } else {
212 0.0
213 },
214 },
215 );
216 }
217 stats
218 }
219 pub fn execute_kernel(&self, kernel: &GpuKernelInfo) -> Result<GpuKernelExecution, GpuError> {
221 let _device = self
222 .get_device(kernel.device_id)
223 .ok_or(GpuError::DeviceNotFound)?;
224 let start_time = Instant::now();
225 std::thread::sleep(std::time::Duration::from_millis(1));
226 let execution_time = start_time.elapsed().as_secs_f64() * 1000.0;
227 let execution = GpuKernelExecution {
228 kernel_name: kernel.name.clone(),
229 device_id: kernel.device_id,
230 grid_size: kernel.grid_size,
231 block_size: kernel.block_size,
232 shared_memory: kernel.shared_memory,
233 execution_time,
234 parameters: kernel.parameters.clone(),
235 };
236 self.kernel_executions
237 .write()
238 .expect("operation should succeed")
239 .push(execution.clone());
240 Ok(execution)
241 }
242 pub fn get_kernel_history(&self) -> Vec<GpuKernelExecution> {
244 self.kernel_executions
245 .read()
246 .expect("operation should succeed")
247 .clone()
248 }
249 pub fn get_performance_counters(&self) -> HashMap<String, f64> {
251 self.performance_counters
252 .read()
253 .expect("operation should succeed")
254 .clone()
255 }
256 pub fn update_counter(&self, name: &str, value: f64) {
258 self.performance_counters
259 .write()
260 .expect("operation should succeed")
261 .insert(name.to_string(), value);
262 }
263 pub fn estimate_throughput(&self, device_id: u32, array_size: usize, operation: &str) -> f64 {
265 let device = match self.get_device(device_id) {
266 Some(d) => d,
267 None => return 0.0,
268 };
269 let base_throughput = match operation {
270 "add" | "subtract" | "multiply" => device.memory_bandwidth_bytes_per_sec as f64 * 0.8,
271 "divide" | "sqrt" | "exp" | "log" => device.memory_bandwidth_bytes_per_sec as f64 * 0.6,
272 "matrix_multiply" => {
273 (device.multiprocessor_count as f64 * device.clock_rate_mhz as f64 * 1e6) * 0.5
274 }
275 "fft" => {
276 (device.multiprocessor_count as f64 * device.clock_rate_mhz as f64 * 1e6) * 0.3
277 }
278 _ => device.memory_bandwidth_bytes_per_sec as f64 * 0.5,
279 };
280 let array_factor = (array_size as f64).log2() / 20.0;
281 base_throughput * (1.0 - array_factor.min(0.5))
282 }
283 pub fn should_use_gpu(&self, array_size: usize, operation: &str) -> bool {
285 if self.devices.is_empty() {
286 return false;
287 }
288 let min_size = match operation {
289 "add" | "subtract" | "multiply" | "divide" => 1000,
290 "matrix_multiply" => 100,
291 "fft" | "conv" => 512,
292 _ => 1000,
293 };
294 array_size >= min_size
295 }
296 pub fn get_utilization(&self) -> HashMap<u32, f64> {
298 let mut utilization = HashMap::new();
299 for device in &self.devices {
300 let recent_executions = self
301 .kernel_executions
302 .read()
303 .expect("operation should succeed")
304 .iter()
305 .filter(|e| e.device_id == device.id)
306 .filter(|e| e.execution_time > 0.0)
307 .count();
308 let util = (recent_executions as f64 / 10.0).min(1.0);
309 utilization.insert(device.id, util);
310 }
311 utilization
312 }
313 pub fn cleanup(&self) -> Result<(), GpuError> {
315 let allocations = self.allocations.read().expect("operation should succeed");
316 if !allocations.is_empty() {
317 return Err(GpuError::ResourcesNotFreed);
318 }
319 self.kernel_executions
320 .write()
321 .expect("operation should succeed")
322 .clear();
323 self.performance_counters
324 .write()
325 .expect("operation should succeed")
326 .clear();
327 Ok(())
328 }
329}
330#[derive(Debug, Clone)]
332pub struct GpuKernelInfo {
333 pub name: String,
334 pub device_id: u32,
335 pub grid_size: (u32, u32, u32),
336 pub block_size: (u32, u32, u32),
337 pub shared_memory: u32,
338 pub parameters: HashMap<String, String>,
339}
340#[derive(Debug, Clone)]
342pub struct MemoryStats {
343 pub total_memory: u64,
344 pub available_memory: u64,
345 pub allocated_memory: u64,
346 pub free_memory: u64,
347 pub num_allocations: usize,
348 pub largest_allocation: u64,
349 pub fragmentation_ratio: f64,
350}
351pub struct GpuArrayOps;
363impl GpuArrayOps {
364 pub fn add_arrays(a: &[f32], b: &[f32], device_id: u32) -> Result<Vec<f32>, GpuError> {
367 if a.len() != b.len() {
368 return Err(GpuError::ShapeMismatch);
369 }
370 if let Some(result) = gpu_add_arrays(a, b, device_id)? {
371 return Ok(result);
372 }
373 Ok(a.iter().zip(b.iter()).map(|(x, y)| x + y).collect())
374 }
375 pub fn multiply_arrays(a: &[f32], b: &[f32], device_id: u32) -> Result<Vec<f32>, GpuError> {
379 if a.len() != b.len() {
380 return Err(GpuError::ShapeMismatch);
381 }
382 if let Some(result) = gpu_multiply_arrays(a, b, device_id)? {
383 return Ok(result);
384 }
385 Ok(a.iter().zip(b.iter()).map(|(x, y)| x * y).collect())
386 }
387 pub fn matrix_multiply(
391 a: &[f32],
392 b: &[f32],
393 m: usize,
394 n: usize,
395 k: usize,
396 device_id: u32,
397 ) -> Result<Vec<f32>, GpuError> {
398 if a.len() != m * k || b.len() != k * n {
399 return Err(GpuError::ShapeMismatch);
400 }
401 if let Some(result) = gpu_matrix_multiply(a, b, m, n, k, device_id)? {
402 return Ok(result);
403 }
404 let mut result = vec![0.0f32; m * n];
405 for i in 0..m {
406 for j in 0..n {
407 for l in 0..k {
408 result[i * n + j] += a[i * k + l] * b[l * n + j];
409 }
410 }
411 }
412 Ok(result)
413 }
414 pub fn apply_activation(
420 input: &[f32],
421 activation: ActivationFunction,
422 _device_id: u32,
423 ) -> Result<Vec<f32>, GpuError> {
424 let result: Vec<f32> = input
425 .iter()
426 .map(|&x| match activation {
427 ActivationFunction::ReLU => x.max(0.0),
428 ActivationFunction::Sigmoid => 1.0 / (1.0 + (-x).exp()),
429 ActivationFunction::Tanh => x.tanh(),
430 ActivationFunction::Softmax => x.exp(),
431 })
432 .collect();
433 Ok(result)
434 }
435 pub fn reduce_sum(input: &[f32], _device_id: u32) -> Result<f32, GpuError> {
441 Ok(input.iter().sum())
442 }
443 pub fn reduce_max(input: &[f32], _device_id: u32) -> Result<f32, GpuError> {
449 input
450 .iter()
451 .fold(f32::NEG_INFINITY, |a, &b| a.max(b))
452 .is_finite()
453 .then_some(input.iter().fold(f32::NEG_INFINITY, |a, &b| a.max(b)))
454 .ok_or(GpuError::ComputationError)
455 }
456}
457#[cfg(feature = "gpu")]
462fn gpu_add_arrays(a: &[f32], b: &[f32], device_id: u32) -> Result<Option<Vec<f32>>, GpuError> {
463 use sklears_core::gpu::{GpuArray, GpuBackend, GpuMatrixOps};
464 let Some(backend) = GpuBackend::with_device_id(device_id as usize)
465 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?
466 else {
467 return Ok(None);
468 };
469 let ga = GpuArray::<f32>::from_slice(&backend, a)
470 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
471 let gb = GpuArray::<f32>::from_slice(&backend, b)
472 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
473 let sum = ga
474 .add(&gb)
475 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
476 Ok(Some(sum.to_cpu().map_err(|e| {
477 GpuError::InitializationFailed(e.to_string())
478 })?))
479}
480#[cfg(not(feature = "gpu"))]
481fn gpu_add_arrays(_a: &[f32], _b: &[f32], _device_id: u32) -> Result<Option<Vec<f32>>, GpuError> {
482 Ok(None)
483}
484#[cfg(feature = "gpu")]
487fn gpu_multiply_arrays(a: &[f32], b: &[f32], device_id: u32) -> Result<Option<Vec<f32>>, GpuError> {
488 use sklears_core::gpu::{GpuArray, GpuBackend, GpuMatrixOps};
489 let Some(backend) = GpuBackend::with_device_id(device_id as usize)
490 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?
491 else {
492 return Ok(None);
493 };
494 let ga = GpuArray::<f32>::from_slice(&backend, a)
495 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
496 let gb = GpuArray::<f32>::from_slice(&backend, b)
497 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
498 let prod = ga
499 .mul(&gb)
500 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
501 Ok(Some(prod.to_cpu().map_err(|e| {
502 GpuError::InitializationFailed(e.to_string())
503 })?))
504}
505#[cfg(not(feature = "gpu"))]
506fn gpu_multiply_arrays(
507 _a: &[f32],
508 _b: &[f32],
509 _device_id: u32,
510) -> Result<Option<Vec<f32>>, GpuError> {
511 Ok(None)
512}
513#[cfg(feature = "gpu")]
517fn gpu_matrix_multiply(
518 a: &[f32],
519 b: &[f32],
520 m: usize,
521 n: usize,
522 k: usize,
523 device_id: u32,
524) -> Result<Option<Vec<f32>>, GpuError> {
525 use scirs2_core::ndarray::Array2;
526 use sklears_core::gpu::{GpuArray, GpuBackend, GpuMatrixOps};
527 let Some(backend) = GpuBackend::with_device_id(device_id as usize)
528 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?
529 else {
530 return Ok(None);
531 };
532 let a2 = Array2::from_shape_vec((m, k), a.to_vec())
533 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
534 let b2 = Array2::from_shape_vec((k, n), b.to_vec())
535 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
536 let ga = GpuArray::<f32>::from_array2(&backend, &a2)
537 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
538 let gb = GpuArray::<f32>::from_array2(&backend, &b2)
539 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
540 let gc = ga
541 .matmul(&gb)
542 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
543 let c2 = gc
544 .to_array2()
545 .map_err(|e| GpuError::InitializationFailed(e.to_string()))?;
546 Ok(Some(c2.into_raw_vec_and_offset().0))
547}
548#[cfg(not(feature = "gpu"))]
549fn gpu_matrix_multiply(
550 _a: &[f32],
551 _b: &[f32],
552 _m: usize,
553 _n: usize,
554 _k: usize,
555 _device_id: u32,
556) -> Result<Option<Vec<f32>>, GpuError> {
557 Ok(None)
558}
559#[derive(Debug, Clone, Copy)]
561pub enum ActivationFunction {
562 ReLU,
563 Sigmoid,
564 Tanh,
565 Softmax,
566}
567#[derive(Debug, thiserror::Error)]
569pub enum GpuError {
570 #[error("GPU device not found")]
571 DeviceNotFound,
572 #[error("Out of GPU memory")]
573 OutOfMemory,
574 #[error("Invalid GPU pointer")]
575 InvalidPointer,
576 #[error("GPU computation error")]
577 ComputationError,
578 #[error("Array shape mismatch")]
579 ShapeMismatch,
580 #[error("GPU resources not freed")]
581 ResourcesNotFreed,
582 #[error("GPU initialization failed: {0}")]
583 InitializationFailed(String),
584}
585#[derive(Debug)]
587pub struct GpuProfiler {
588 kernel_times: HashMap<String, Vec<f64>>,
589 memory_transfers: Vec<(Instant, u64, String)>,
590 device_utilization: HashMap<u32, Vec<(Instant, f64)>>,
591}
592impl GpuProfiler {
593 pub fn new() -> Self {
595 Self {
596 kernel_times: HashMap::new(),
597 memory_transfers: Vec::new(),
598 device_utilization: HashMap::new(),
599 }
600 }
601 pub fn record_kernel_time(&mut self, kernel_name: &str, time_ms: f64) {
603 self.kernel_times
604 .entry(kernel_name.to_string())
605 .or_default()
606 .push(time_ms);
607 }
608 pub fn record_memory_transfer(&mut self, size: u64, direction: &str) {
610 self.memory_transfers
611 .push((Instant::now(), size, direction.to_string()));
612 }
613 pub fn record_utilization(&mut self, device_id: u32, utilization: f64) {
615 self.device_utilization
616 .entry(device_id)
617 .or_default()
618 .push((Instant::now(), utilization));
619 }
620 pub fn get_kernel_stats(&self) -> HashMap<String, KernelStats> {
622 let mut stats = HashMap::new();
623 for (kernel_name, times) in &self.kernel_times {
624 let count = times.len();
625 let total_time: f64 = times.iter().sum();
626 let avg_time = total_time / count as f64;
627 let min_time = times.iter().fold(f64::INFINITY, |a, &b| a.min(b));
628 let max_time = times.iter().fold(f64::NEG_INFINITY, |a, &b| a.max(b));
629 stats.insert(
630 kernel_name.clone(),
631 KernelStats {
632 count,
633 total_time,
634 avg_time,
635 min_time,
636 max_time,
637 },
638 );
639 }
640 stats
641 }
642 pub fn get_memory_transfer_stats(&self) -> MemoryTransferStats {
644 let total_transfers = self.memory_transfers.len();
645 let total_bytes: u64 = self.memory_transfers.iter().map(|(_, size, _)| size).sum();
646 let host_to_device = self
647 .memory_transfers
648 .iter()
649 .filter(|(_, _, dir)| dir == "host_to_device")
650 .count();
651 let device_to_host = self
652 .memory_transfers
653 .iter()
654 .filter(|(_, _, dir)| dir == "device_to_host")
655 .count();
656 MemoryTransferStats {
657 total_transfers,
658 total_bytes,
659 host_to_device_transfers: host_to_device,
660 device_to_host_transfers: device_to_host,
661 }
662 }
663 pub fn clear(&mut self) {
665 self.kernel_times.clear();
666 self.memory_transfers.clear();
667 self.device_utilization.clear();
668 }
669}
670#[derive(Debug, Clone)]
672pub struct KernelStats {
673 pub count: usize,
674 pub total_time: f64,
675 pub avg_time: f64,
676 pub min_time: f64,
677 pub max_time: f64,
678}
679#[derive(Debug, Clone)]
681pub struct MemoryTransferStats {
682 pub total_transfers: usize,
683 pub total_bytes: u64,
684 pub host_to_device_transfers: usize,
685 pub device_to_host_transfers: usize,
686}
687impl Default for GpuUtils {
688 fn default() -> Self {
689 Self::new()
690 }
691}
692impl Default for GpuProfiler {
693 fn default() -> Self {
694 Self::new()
695 }
696}
697pub struct MultiGpuCoordinator {
699 gpus: HashMap<u32, GpuUtils>,
700 load_balancer: LoadBalancer,
701 #[allow(dead_code)]
702 communication_topology: CommunicationTopology,
703 #[allow(dead_code)]
704 synchronization_barriers: Vec<SynchronizationBarrier>,
705}
706impl Default for MultiGpuCoordinator {
707 fn default() -> Self {
708 Self::new()
709 }
710}
711impl MultiGpuCoordinator {
712 pub fn new() -> Self {
714 Self {
715 gpus: HashMap::new(),
716 load_balancer: LoadBalancer::new(),
717 communication_topology: CommunicationTopology::Ring,
718 synchronization_barriers: Vec::new(),
719 }
720 }
721 pub fn init_all_gpus(&mut self) -> Result<(), GpuError> {
723 for gpu_id in 0..8 {
724 let mut gpu = GpuUtils::new();
725 if gpu.init_devices().is_ok() && !gpu.devices.is_empty() {
726 self.gpus.insert(gpu_id, gpu);
727 }
728 }
729 if self.gpus.is_empty() {
730 return Err(GpuError::InitializationFailed("No GPUs found".to_string()));
731 }
732 Ok(())
733 }
734 pub fn get_optimal_assignment(&self, workload: &DistributedWorkload) -> Vec<GpuAssignment> {
736 self.load_balancer.assign_workload(workload, &self.gpus)
737 }
738 pub fn execute_distributed(
740 &self,
741 operation: &DistributedOperation,
742 ) -> Result<DistributedResult, GpuError> {
743 let assignments = self.get_optimal_assignment(&operation.workload);
744 let mut results = Vec::new();
745 for assignment in assignments {
746 let gpu = self
747 .gpus
748 .get(&assignment.gpu_id)
749 .ok_or(GpuError::DeviceNotFound)?;
750 let kernel_info = GpuKernelInfo {
751 name: operation.kernel_name.clone(),
752 device_id: assignment.gpu_id,
753 grid_size: assignment.grid_size,
754 block_size: assignment.block_size,
755 shared_memory: assignment.shared_memory,
756 parameters: assignment.parameters.clone(),
757 };
758 let execution = gpu.execute_kernel(&kernel_info)?;
759 results.push(execution);
760 }
761 let total_time: f64 = results.iter().map(|e| e.execution_time).sum();
762 Ok(DistributedResult {
763 executions: results,
764 total_time,
765 communication_overhead: 0.0,
766 })
767 }
768 pub fn synchronize_all(&self) -> Result<(), GpuError> {
770 std::thread::sleep(std::time::Duration::from_millis(1));
771 Ok(())
772 }
773 pub fn get_cluster_memory_stats(&self) -> ClusterMemoryStats {
775 let mut total_memory = 0;
776 let mut total_allocated = 0;
777 let mut device_stats = HashMap::new();
778 for (gpu_id, gpu) in &self.gpus {
779 let stats = gpu.get_memory_stats();
780 if let Some(stat) = stats.get(gpu_id) {
781 total_memory += stat.total_memory;
782 total_allocated += stat.allocated_memory;
783 device_stats.insert(*gpu_id, stat.clone());
784 }
785 }
786 ClusterMemoryStats {
787 total_memory,
788 total_allocated,
789 total_free: total_memory - total_allocated,
790 num_devices: self.gpus.len(),
791 device_stats,
792 }
793 }
794}
795pub struct GpuMemoryPool {
797 pools: HashMap<u32, Vec<MemoryBlock>>,
798 #[allow(dead_code)]
799 allocation_strategy: AllocationStrategy,
800 #[allow(dead_code)]
801 fragmentation_threshold: f64,
802}
803impl GpuMemoryPool {
804 pub fn new(strategy: AllocationStrategy) -> Self {
806 Self {
807 pools: HashMap::new(),
808 allocation_strategy: strategy,
809 fragmentation_threshold: 0.3,
810 }
811 }
812 pub fn allocate(&mut self, size: u64, device_id: u32) -> Result<u64, GpuError> {
814 let pool = self.pools.entry(device_id).or_default();
815 for (i, block) in pool.iter().enumerate() {
816 if !block.is_allocated && block.size >= size {
817 if block.size > size * 2 {
818 let new_block = MemoryBlock {
819 ptr: block.ptr + size,
820 size: block.size - size,
821 is_allocated: false,
822 allocation_time: None,
823 };
824 pool.push(new_block);
825 pool[i].size = size;
826 }
827 pool[i].is_allocated = true;
828 pool[i].allocation_time = Some(Instant::now());
829 return Ok(pool[i].ptr);
830 }
831 }
832 let ptr = self.allocate_new_block(size, device_id)?;
833 let pool = self.pools.entry(device_id).or_default();
834 pool.push(MemoryBlock {
835 ptr,
836 size,
837 is_allocated: true,
838 allocation_time: Some(Instant::now()),
839 });
840 Ok(ptr)
841 }
842 pub fn free(&mut self, ptr: u64, device_id: u32) -> Result<(), GpuError> {
844 let pool = self
845 .pools
846 .get_mut(&device_id)
847 .ok_or(GpuError::DeviceNotFound)?;
848 for block in pool.iter_mut() {
849 if block.ptr == ptr {
850 block.is_allocated = false;
851 block.allocation_time = None;
852 self.try_merge_blocks(device_id);
853 return Ok(());
854 }
855 }
856 Err(GpuError::InvalidPointer)
857 }
858 pub fn defragment(&mut self, device_id: u32) -> Result<DefragmentationResult, GpuError> {
860 let before_fragmentation = self.calculate_fragmentation(device_id);
861 let pool = self
862 .pools
863 .get_mut(&device_id)
864 .ok_or(GpuError::DeviceNotFound)?;
865 let before_blocks = pool.len();
866 pool.sort_by_key(|b| b.ptr);
867 let mut i = 0;
868 while i < pool.len() - 1 {
869 if !pool[i].is_allocated
870 && !pool[i + 1].is_allocated
871 && pool[i].ptr + pool[i].size == pool[i + 1].ptr
872 {
873 pool[i].size += pool[i + 1].size;
874 pool.remove(i + 1);
875 } else {
876 i += 1;
877 }
878 }
879 let after_blocks = pool.len();
880 let after_fragmentation = self.calculate_fragmentation(device_id);
881 Ok(DefragmentationResult {
882 blocks_before: before_blocks,
883 blocks_after: after_blocks,
884 fragmentation_before: before_fragmentation,
885 fragmentation_after: after_fragmentation,
886 })
887 }
888 fn allocate_new_block(&self, size: u64, _device_id: u32) -> Result<u64, GpuError> {
889 let ptr = (std::ptr::null::<u8>() as u64) + size;
890 Ok(ptr)
891 }
892 fn try_merge_blocks(&mut self, device_id: u32) {
893 if let Some(pool) = self.pools.get_mut(&device_id) {
894 pool.sort_by_key(|b| b.ptr);
895 let mut i = 0;
896 while i < pool.len() - 1 {
897 if !pool[i].is_allocated
898 && !pool[i + 1].is_allocated
899 && pool[i].ptr + pool[i].size == pool[i + 1].ptr
900 {
901 pool[i].size += pool[i + 1].size;
902 pool.remove(i + 1);
903 } else {
904 i += 1;
905 }
906 }
907 }
908 }
909 fn calculate_fragmentation(&self, device_id: u32) -> f64 {
910 let empty_pool = Vec::new();
911 let pool = self.pools.get(&device_id).unwrap_or(&empty_pool);
912 let free_blocks = pool.iter().filter(|b| !b.is_allocated).count();
913 let total_blocks = pool.len();
914 if total_blocks == 0 {
915 0.0
916 } else {
917 free_blocks as f64 / total_blocks as f64
918 }
919 }
920}
921pub struct AsyncGpuOps {
923 streams: HashMap<u32, Vec<GpuStream>>,
924 pending_operations: Vec<AsyncOperation>,
925}
926impl Default for AsyncGpuOps {
927 fn default() -> Self {
928 Self::new()
929 }
930}
931impl AsyncGpuOps {
932 pub fn new() -> Self {
934 Self {
935 streams: HashMap::new(),
936 pending_operations: Vec::new(),
937 }
938 }
939 pub fn create_stream(&mut self, device_id: u32) -> Result<u32, GpuError> {
941 let stream_id = self.streams.get(&device_id).map_or(0, |s| s.len() as u32);
942 let stream = GpuStream {
943 id: stream_id,
944 device_id,
945 is_busy: false,
946 priority: StreamPriority::Normal,
947 };
948 self.streams.entry(device_id).or_default().push(stream);
949 Ok(stream_id)
950 }
951 pub fn launch_kernel_async(
953 &mut self,
954 kernel: &GpuKernelInfo,
955 stream_id: u32,
956 ) -> Result<AsyncOperationHandle, GpuError> {
957 let operation = AsyncOperation {
958 id: self.pending_operations.len() as u32,
959 kernel_info: kernel.clone(),
960 stream_id,
961 start_time: Instant::now(),
962 status: OperationStatus::Pending,
963 };
964 let handle = AsyncOperationHandle {
965 operation_id: operation.id,
966 device_id: kernel.device_id,
967 };
968 self.pending_operations.push(operation);
969 Ok(handle)
970 }
971 pub fn wait_for_completion(
973 &mut self,
974 handle: &AsyncOperationHandle,
975 ) -> Result<GpuKernelExecution, GpuError> {
976 std::thread::sleep(std::time::Duration::from_millis(1));
977 if let Some(op) = self
978 .pending_operations
979 .iter_mut()
980 .find(|op| op.id == handle.operation_id)
981 {
982 op.status = OperationStatus::Completed;
983 Ok(GpuKernelExecution {
984 kernel_name: op.kernel_info.name.clone(),
985 device_id: op.kernel_info.device_id,
986 grid_size: op.kernel_info.grid_size,
987 block_size: op.kernel_info.block_size,
988 shared_memory: op.kernel_info.shared_memory,
989 execution_time: op.start_time.elapsed().as_secs_f64() * 1000.0,
990 parameters: op.kernel_info.parameters.clone(),
991 })
992 } else {
993 Err(GpuError::ComputationError)
994 }
995 }
996 pub fn is_complete(&self, handle: &AsyncOperationHandle) -> bool {
998 self.pending_operations
999 .iter()
1000 .find(|op| op.id == handle.operation_id)
1001 .is_some_and(|op| matches!(op.status, OperationStatus::Completed))
1002 }
1003}
1004pub struct GpuOptimizationAdvisor {
1006 performance_history: HashMap<String, Vec<PerformanceMetric>>,
1007 optimization_rules: Vec<OptimizationRule>,
1008}
1009impl Default for GpuOptimizationAdvisor {
1010 fn default() -> Self {
1011 Self::new()
1012 }
1013}
1014impl GpuOptimizationAdvisor {
1015 pub fn new() -> Self {
1017 let mut advisor = Self {
1018 performance_history: HashMap::new(),
1019 optimization_rules: Vec::new(),
1020 };
1021 advisor.init_default_rules();
1022 advisor
1023 }
1024 pub fn analyze_performance(
1026 &mut self,
1027 kernel_name: &str,
1028 execution: &GpuKernelExecution,
1029 workload_size: usize,
1030 ) -> Vec<OptimizationRecommendation> {
1031 let metric = PerformanceMetric {
1032 execution_time: execution.execution_time,
1033 throughput: workload_size as f64 / execution.execution_time,
1034 memory_bandwidth: 0.0,
1035 occupancy: self.calculate_occupancy(execution),
1036 };
1037 self.performance_history
1038 .entry(kernel_name.to_string())
1039 .or_default()
1040 .push(metric.clone());
1041 let mut recommendations = Vec::new();
1042 for rule in &self.optimization_rules {
1043 if let Some(recommendation) = rule.evaluate(&metric, execution) {
1044 recommendations.push(recommendation);
1045 }
1046 }
1047 recommendations
1048 }
1049 fn init_default_rules(&mut self) {
1050 self.optimization_rules.push(OptimizationRule {
1051 name: "Low Occupancy".to_string(),
1052 condition: Box::new(|metric, _| metric.occupancy < 0.5),
1053 recommendation: "Consider increasing block size or reducing register usage".to_string(),
1054 priority: RecommendationPriority::High,
1055 });
1056 self.optimization_rules.push(OptimizationRule {
1057 name: "Memory Bandwidth".to_string(),
1058 condition: Box::new(|metric, _| metric.memory_bandwidth < 0.7),
1059 recommendation: "Optimize memory access patterns for better coalescing".to_string(),
1060 priority: RecommendationPriority::Medium,
1061 });
1062 self.optimization_rules.push(OptimizationRule {
1063 name: "Small Grid Size".to_string(),
1064 condition: Box::new(|_, execution| {
1065 let total_threads = execution.grid_size.0
1066 * execution.grid_size.1
1067 * execution.grid_size.2
1068 * execution.block_size.0
1069 * execution.block_size.1
1070 * execution.block_size.2;
1071 total_threads < 1024
1072 }),
1073 recommendation: "Consider increasing grid size to better utilize GPU cores".to_string(),
1074 priority: RecommendationPriority::Low,
1075 });
1076 }
1077 fn calculate_occupancy(&self, execution: &GpuKernelExecution) -> f64 {
1078 let threads_per_block =
1079 execution.block_size.0 * execution.block_size.1 * execution.block_size.2;
1080 let blocks_per_sm = 2048 / threads_per_block.max(1);
1081 (blocks_per_sm as f64 / 32.0).min(1.0)
1082 }
1083}
1084#[derive(Debug, Clone)]
1085pub struct DistributedWorkload {
1086 pub total_elements: usize,
1087 pub operation_type: String,
1088 pub memory_requirement: u64,
1089 pub computation_complexity: f64,
1090}
1091#[derive(Debug, Clone)]
1092pub struct DistributedOperation {
1093 pub kernel_name: String,
1094 pub workload: DistributedWorkload,
1095}
1096#[derive(Debug, Clone)]
1097pub struct DistributedResult {
1098 pub executions: Vec<GpuKernelExecution>,
1099 pub total_time: f64,
1100 pub communication_overhead: f64,
1101}
1102#[derive(Debug, Clone)]
1103pub struct GpuAssignment {
1104 pub gpu_id: u32,
1105 pub grid_size: (u32, u32, u32),
1106 pub block_size: (u32, u32, u32),
1107 pub shared_memory: u32,
1108 pub parameters: HashMap<String, String>,
1109}
1110#[derive(Debug, Clone)]
1111pub struct LoadBalancer {
1112 #[allow(dead_code)]
1113 strategy: LoadBalancingStrategy,
1114}
1115impl Default for LoadBalancer {
1116 fn default() -> Self {
1117 Self::new()
1118 }
1119}
1120impl LoadBalancer {
1121 pub fn new() -> Self {
1122 Self {
1123 strategy: LoadBalancingStrategy::WorkloadProportional,
1124 }
1125 }
1126 pub fn assign_workload(
1127 &self,
1128 workload: &DistributedWorkload,
1129 gpus: &HashMap<u32, GpuUtils>,
1130 ) -> Vec<GpuAssignment> {
1131 let mut assignments = Vec::new();
1132 let num_gpus = gpus.len() as u32;
1133 if num_gpus == 0 {
1134 return assignments;
1135 }
1136 let elements_per_gpu = workload.total_elements / num_gpus as usize;
1137 for gpu_id in gpus.keys() {
1138 let assignment = GpuAssignment {
1139 gpu_id: *gpu_id,
1140 grid_size: (elements_per_gpu as u32 / 256, 1, 1),
1141 block_size: (256, 1, 1),
1142 shared_memory: 0,
1143 parameters: HashMap::new(),
1144 };
1145 assignments.push(assignment);
1146 }
1147 assignments
1148 }
1149}
1150#[derive(Debug, Clone)]
1151pub enum LoadBalancingStrategy {
1152 RoundRobin,
1153 WorkloadProportional,
1154 MemoryAware,
1155 PerformanceBased,
1156}
1157#[derive(Debug, Clone)]
1158pub enum CommunicationTopology {
1159 Ring,
1160 Tree,
1161 AllToAll,
1162 Custom(Vec<Vec<u32>>),
1163}
1164#[derive(Debug, Clone)]
1165pub struct SynchronizationBarrier {
1166 pub id: u32,
1167 pub participating_gpus: Vec<u32>,
1168 pub barrier_type: BarrierType,
1169}
1170#[derive(Debug, Clone)]
1171pub enum BarrierType {
1172 Global,
1173 Local(Vec<u32>),
1174 Hierarchical,
1175}
1176#[derive(Debug, Clone)]
1177pub struct ClusterMemoryStats {
1178 pub total_memory: u64,
1179 pub total_allocated: u64,
1180 pub total_free: u64,
1181 pub num_devices: usize,
1182 pub device_stats: HashMap<u32, MemoryStats>,
1183}
1184#[derive(Debug, Clone)]
1185pub struct MemoryBlock {
1186 pub ptr: u64,
1187 pub size: u64,
1188 pub is_allocated: bool,
1189 pub allocation_time: Option<Instant>,
1190}
1191#[derive(Debug, Clone)]
1192pub enum AllocationStrategy {
1193 FirstFit,
1194 BestFit,
1195 WorstFit,
1196 BuddySystem,
1197}
1198#[derive(Debug, Clone)]
1199pub struct DefragmentationResult {
1200 pub blocks_before: usize,
1201 pub blocks_after: usize,
1202 pub fragmentation_before: f64,
1203 pub fragmentation_after: f64,
1204}
1205#[derive(Debug, Clone)]
1206pub struct GpuStream {
1207 pub id: u32,
1208 pub device_id: u32,
1209 pub is_busy: bool,
1210 pub priority: StreamPriority,
1211}
1212#[derive(Debug, Clone)]
1213pub enum StreamPriority {
1214 Low,
1215 Normal,
1216 High,
1217}
1218#[derive(Debug, Clone)]
1219pub struct AsyncOperation {
1220 pub id: u32,
1221 pub kernel_info: GpuKernelInfo,
1222 pub stream_id: u32,
1223 pub start_time: Instant,
1224 pub status: OperationStatus,
1225}
1226#[derive(Debug, Clone)]
1227pub enum OperationStatus {
1228 Pending,
1229 Running,
1230 Completed,
1231 Failed,
1232}
1233#[derive(Debug, Clone)]
1234pub struct AsyncOperationHandle {
1235 pub operation_id: u32,
1236 pub device_id: u32,
1237}
1238#[derive(Debug, Clone)]
1239pub struct PerformanceMetric {
1240 pub execution_time: f64,
1241 pub throughput: f64,
1242 pub memory_bandwidth: f64,
1243 pub occupancy: f64,
1244}
1245type OptimizationCondition =
1246 Box<dyn Fn(&PerformanceMetric, &GpuKernelExecution) -> bool + Send + Sync>;
1247pub struct OptimizationRule {
1248 pub name: String,
1249 pub condition: OptimizationCondition,
1250 pub recommendation: String,
1251 pub priority: RecommendationPriority,
1252}
1253impl std::fmt::Debug for OptimizationRule {
1254 fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
1255 f.debug_struct("OptimizationRule")
1256 .field("name", &self.name)
1257 .field("condition", &"<function>")
1258 .field("recommendation", &self.recommendation)
1259 .field("priority", &self.priority)
1260 .finish()
1261 }
1262}
1263impl Clone for OptimizationRule {
1264 fn clone(&self) -> Self {
1265 OptimizationRule {
1266 name: self.name.clone(),
1267 condition: Box::new(|_metric, _execution| false),
1268 recommendation: self.recommendation.clone(),
1269 priority: self.priority.clone(),
1270 }
1271 }
1272}
1273impl OptimizationRule {
1274 pub fn evaluate(
1275 &self,
1276 metric: &PerformanceMetric,
1277 execution: &GpuKernelExecution,
1278 ) -> Option<OptimizationRecommendation> {
1279 if (self.condition)(metric, execution) {
1280 Some(OptimizationRecommendation {
1281 rule_name: self.name.clone(),
1282 recommendation: self.recommendation.clone(),
1283 priority: self.priority.clone(),
1284 estimated_improvement: 0.0,
1285 })
1286 } else {
1287 None
1288 }
1289 }
1290}
1291#[derive(Debug, Clone)]
1292pub struct OptimizationRecommendation {
1293 pub rule_name: String,
1294 pub recommendation: String,
1295 pub priority: RecommendationPriority,
1296 pub estimated_improvement: f64,
1297}
1298#[derive(Debug, Clone)]
1299pub enum RecommendationPriority {
1300 Low,
1301 Medium,
1302 High,
1303 Critical,
1304}
1305
1306#[cfg(test)]
1307mod tests;