Struct skeletal_animation::blend_tree::LerpAnimNode
source · [−]pub struct LerpAnimNode { /* private fields */ }
Expand description
An AnimNode where pose output is linear blend between the output of the two input AnimNodes, with blend factor according the blend_param value
Trait Implementations
sourceimpl<T: Transform> AnimNode<T> for LerpAnimNode
impl<T: Transform> AnimNode<T> for LerpAnimNode
fn get_output_pose(
&self,
tree: &AnimBlendTree<T>,
time: f32,
params: &HashMap<String, f32>,
output_poses: &mut [T]
)
Auto Trait Implementations
impl RefUnwindSafe for LerpAnimNode
impl Send for LerpAnimNode
impl Sync for LerpAnimNode
impl Unpin for LerpAnimNode
impl UnwindSafe for LerpAnimNode
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more