[−][src]Function skeletal_animation::math::quaternion_to_matrix
pub fn quaternion_to_matrix(q: Quaternion<f32>) -> Matrix4<f32>
See http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/
pub fn quaternion_to_matrix(q: Quaternion<f32>) -> Matrix4<f32>
See http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/