[][src]Function skeletal_animation::math::lerp_dual_quaternion

pub fn lerp_dual_quaternion(
    q1: DualQuaternion<f32>,
    q2: DualQuaternion<f32>,
    blend_factor: f32
) -> DualQuaternion<f32>

Dual-quaternion linear blending. See http://dcgi.felk.cvut.cz/home/zara/papers/TCD-CS-2006-46.pdf