Expand description
§skedge
skedge
is a single-process job scheduler.
To use the optional CFFI, enable the “ffi” feature.
Define a work function:
fn job() {
println!("Hello, it's {}!", jiff::Zoned::now());
}
You can use up to six arguments:
fn greet(name: &str) {
println!("Hello, {}!", name);
}
Instantiate a Scheduler
and schedule jobs:
let mut schedule = Scheduler::new();
every(10).seconds()?.run(&mut schedule, job)?;
every(10).minutes()?.run(&mut schedule, job)?;
every_single().hour()?.run(&mut schedule, job)?;
every_single().day()?.at("10:30")?.run(&mut schedule, job)?;
every(5).to(10)?.minutes()?.run(&mut schedule, job)?;
every_single().monday()?.run(&mut schedule, job)?;
every_single().wednesday()?.at("13:15")?.run(&mut schedule, job)?;
every_single().minute()?.at(":17")?.run(&mut schedule, job)?;
every(2)
.to(8)?
.seconds()?
.until(Zoned::now().checked_add(30.seconds())?)?
.run_one_arg(&mut schedule, greet, "Cool Person")?;
Note that you must use the appropriate run_x_args()
method for job functions taking multiple arguments.
In your main loop, you can use Scheduler::run_pending()
to fire all scheduled jobs at the proper time:
loop {
if let Err(e) = schedule.run_pending() {
eprintln!("Error: {e}");
}
std::thread::sleep(std::time::Duration::from_secs(1));
}
Structs§
- Job
- A Job is anything that can be scheduled to run periodically.
- Scheduler
- A Scheduler creates jobs, tracks recorded jobs, and executes jobs.
Enums§
Functions§
- every
- Convenience function wrapping the Job constructor.
- every_
single - Convenience function wrapping the Job constructor with a default of 1.