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use dynamic_pool::DynamicPool;
pub use dynamic_pool::{DynamicPoolItem, DynamicReset};
use thiserror::Error;
#[derive(Error, Debug)]
pub enum SizedPoolError {
#[error("the given size exceeds the maximum allowed size of the pool")]
SizeExceedMaxSize,
}
pub trait SizedAllocatable {
fn new(size: usize) -> Self;
fn size(&self) -> usize;
}
pub struct SizedPool<T: SizedAllocatable + DynamicReset> {
sub_pools: Vec<DynamicPool<T>>,
}
impl<T: SizedAllocatable + DynamicReset> SizedPool<T> {
pub fn new(cap: usize, pool_size_power_of_two: u32, max_pool_size: usize) -> Self {
let mut pools = Vec::new();
for pool_power in 0..pool_size_power_of_two {
let pool =
DynamicPool::new(cap, max_pool_size, move || T::new(2_usize.pow(pool_power)));
pools.push(pool);
}
Self { sub_pools: pools }
}
fn get_subpool_location(&self, size: usize) -> usize {
(size.next_power_of_two().trailing_zeros()) as usize
}
fn get_subpool(&self, size: usize) -> Result<&DynamicPool<T>, SizedPoolError> {
self.sub_pools
.get(self.get_subpool_location(size))
.ok_or(SizedPoolError::SizeExceedMaxSize)
}
pub fn try_pull(&self, size: usize) -> Result<DynamicPoolItem<T>, SizedPoolError> {
let pool = self.get_subpool(size)?;
match pool.try_take() {
None => {
tracing::debug!("not enough items in pool, allocating");
Ok(pool.take())
}
Some(x) => Ok(x),
}
}
}
#[cfg(test)]
mod test {
use super::*;
#[derive(Debug)]
struct TestItem {
size: usize,
}
impl SizedAllocatable for TestItem {
fn new(size: usize) -> Self {
Self { size }
}
fn size(&self) -> usize {
self.size
}
}
impl DynamicReset for TestItem {
fn reset(&mut self) {}
}
#[test]
fn test_allocate() {
let pool: SizedPool<TestItem> = SizedPool::new(0, 40, 1024);
let mut items = Vec::new();
for _ in 0..2048 {
items.push(pool.try_pull(10).unwrap());
}
}
}