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The animation system

Structs

The AnimationDriver

Represent an instant, in milliseconds since the AnimationDriver’s initial_instant

Enums

The representation of an easing curve, for animations

Constants

This is the default instance of the animation driver that’s used to advance all property animations at the same time.

Functions

The current instant that is to be used for animation using this function register the current binding as a dependency

map a value between 0 and 1 to another value between 0 and 1 according to the curve

Update the global animation time to the current time