Struct sixtyfps_corelib::items::BoxShadowFieldsOffsets [−][src]
pub struct BoxShadowFieldsOffsets {
pub x: FieldOffset<BoxShadow, Property<f32>, AllowPin>,
pub y: FieldOffset<BoxShadow, Property<f32>, AllowPin>,
pub width: FieldOffset<BoxShadow, Property<f32>, AllowPin>,
pub height: FieldOffset<BoxShadow, Property<f32>, AllowPin>,
pub border_radius: FieldOffset<BoxShadow, Property<f32>, AllowPin>,
pub offset_x: FieldOffset<BoxShadow, Property<f32>, AllowPin>,
pub offset_y: FieldOffset<BoxShadow, Property<f32>, AllowPin>,
pub color: FieldOffset<BoxShadow, Property<Color>, AllowPin>,
pub blur: FieldOffset<BoxShadow, Property<f32>, AllowPin>,
pub cached_rendering_data: FieldOffset<BoxShadow, CachedRenderingData, AllowPin>,
}
Expand description
Helper struct containing the offsets of the fields of the struct BoxShadow
Generated from the derive macro const-field-offset::FieldOffsets
Fields
x: FieldOffset<BoxShadow, Property<f32>, AllowPin>
y: FieldOffset<BoxShadow, Property<f32>, AllowPin>
width: FieldOffset<BoxShadow, Property<f32>, AllowPin>
height: FieldOffset<BoxShadow, Property<f32>, AllowPin>
border_radius: FieldOffset<BoxShadow, Property<f32>, AllowPin>
offset_x: FieldOffset<BoxShadow, Property<f32>, AllowPin>
offset_y: FieldOffset<BoxShadow, Property<f32>, AllowPin>
color: FieldOffset<BoxShadow, Property<Color>, AllowPin>
blur: FieldOffset<BoxShadow, Property<f32>, AllowPin>
cached_rendering_data: FieldOffset<BoxShadow, CachedRenderingData, AllowPin>