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pub struct Singleton<T> {
value: T,
}
impl<T> Singleton<T> {
pub fn new(value: T) -> Self {
Self { value }
}
}
impl<T> From<T> for Singleton<T> {
fn from(value: T) -> Self {
Self { value }
}
}
impl<T> Clone for Singleton<T>
where
T: Clone,
{
fn clone(&self) -> Self {
Self {
value: self.value.clone(),
}
}
}
impl<T> Drop for Singleton<T> {
fn drop(&mut self) {}
}
impl<T> PartialEq for Singleton<T>
where
T: PartialEq,
{
fn eq(&self, x: &Self) -> bool {
self.value.eq(&x.value)
}
}
impl<T> Eq for Singleton<T> where T: Eq {}
impl<T> PartialOrd for Singleton<T>
where
T: PartialOrd,
{
fn partial_cmp(&self, x: &Self) -> Option<std::cmp::Ordering> {
self.value.partial_cmp(&x.value)
}
}
impl<T> Ord for Singleton<T>
where
T: Ord,
{
fn cmp(&self, x: &Self) -> std::cmp::Ordering {
self.value.cmp(&x.value)
}
}