Re-exports§
pub use simul_macro;
pub use agent::*;
pub use message::*;
Modules§
Structs§
- A Simulation struct is responsible to hold all the state for a simulation and coordinates the actions and interactions of the agents.
- The parameters to create a Simulation.
- State about the simulation that agents are aware of. TODO: This may later just become the
Simulation
itself passed about.
Enums§
- The current mode of a Simulation.
Type Aliases§
- DiscreteTime is a Simulation’s internal representation of time.