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simple_render/
lib.rs

1mod animation;
2mod memory;
3mod ui;
4mod wayland;
5
6pub use animation::{
7    Animation, AnimationFrame, BoundsTransition, BoundsTransitionFrame, Easing, Edge, Offset,
8    VisualEffect, VisualTransition, VisualTransitionFrame, lerp_bounds, lerp_color, lerp_f32,
9    lerp_i32, lerp_inset, lerp_spacing, lerp_u32,
10};
11pub use memory::{trim_free_heap_pages, tune_allocator_for_low_memory};
12pub use ui::{
13    Align, AntiAlias, Border, BorderWidth, Bounds, Clip, Color, ColorParseError, Content,
14    CornerRadius, Direction, DrawCommand, FontCtx, FontCtxOptions, FontSource, GradientDirection,
15    Hit, Image, ImageFilter, ImageFit, ImagePixels, Inset, LazyFontCtx, Length, MeasuredSize,
16    Overflow, Paint, PaintTransform, Position, Rect, RectLayout, RectStyle, RgbaImageSource,
17    RichText, RoundedClip, Spacing, Style, Surface, Text, TextOverflow, TextRun, TextStyle,
18    TextWrap, Ui,
19};
20pub use wayland::{
21    Anchor, Canvas, DEFAULT_SURFACE_ID, DamageRect, FrameAction, InputAction,
22    KeyboardInteractivity, Layer, LayerOptions, Margins, OutputTarget, PointerAxis,
23    PointerAxisSource, PointerButtonState, PointerEvent, PointerEventKind, RenderCommand,
24    RenderContext, RenderController, RenderOutput, RenderReceiver, RenderSendError, RenderSender,
25    RenderSurfaceState, Renderer, Result, SurfaceId, channel, controller, run, run_surfaces,
26};