1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41
//! Simple Game Utilities
//!
//! # Usage
//!
//! ```
//!# use simple_game_utils::prelude::*;
//!# let engine = AudioEngine::new().unwrap();
//!# let bytes = [0,0,0,0,0,0,0];
//!# let duration = 1.0;
//! let mut timing = Timing::new(240);
//! let mut timer = Timer::new_with_delay(1.0, 1.0); //timer that triggers after 1s then every second
//! let mut sound = engine.load_from_bytes(&bytes, duration).unwrap();
//!
//! sound.play();
//! loop {
//! timing.update();
//! sound.update(&timing);
//! if timer.update(&timing) {
//! break;
//! }
//! }
//!
//! ```
#[cfg(feature = "controller")]
pub mod controller;
pub mod error;
#[cfg(feature = "sound")]
pub mod sound_effect;
pub mod timing;
pub mod prelude {
#[cfg(feature = "controller")]
pub use crate::controller::*;
pub use crate::error::*;
#[cfg(feature = "sound")]
pub use crate::sound_effect::*;
pub use crate::timing::*;
#[cfg(feature = "sound")]
pub use audio_engine::AudioEngine;
}