[][src]Struct simdnoise::Cellular2Settings

pub struct Cellular2Settings { /* fields omitted */ }

Methods

impl Cellular2Settings[src]

pub fn default(dim: NoiseDimensions) -> Cellular2Settings[src]

pub fn with_seed(&mut self, seed: i32) -> &mut Cellular2Settings[src]

pub fn with_freq(&mut self, freq: f32) -> &mut Cellular2Settings[src]

pub fn with_distance_function(
    &mut self,
    dist: CellDistanceFunction
) -> &mut Cellular2Settings
[src]

pub fn with_return_type(
    &mut self,
    return_type: Cell2ReturnType
) -> &mut Cellular2Settings
[src]

pub fn with_jitter(&mut self, jitter: f32) -> &mut Cellular2Settings[src]

pub fn with_index0(&mut self, i: usize) -> &mut Cellular2Settings[src]

pub fn with_index1(&mut self, i: usize) -> &mut Cellular2Settings[src]

pub fn wrap(self) -> NoiseType[src]

If you want to call noise functions by hand, call wrap on the settings to get back a NoiseType to call the noise functions with

pub fn generate(self) -> (Vec<f32>, f32, f32)[src]

Generate a chunk of noise based on your settings, and the min and max value generated, so you can scale it as you wish

pub fn generate_scaled(self, min: f32, max: f32) -> Vec<f32>[src]

Generate a chunk of noise with values scaled from min to max

Trait Implementations

impl Clone for Cellular2Settings[src]

impl Copy for Cellular2Settings[src]

Auto Trait Implementations

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]