[−][src]Function simdnoise::sse2::get_1d_scaled_noise
pub unsafe fn get_1d_scaled_noise(noise_type: &NoiseType) -> Vec<f32>
This is supported with target feature
sse2
only.Gets a width sized block of scaled 2d noise
start_x
can be used to provide an offset in the
coordinates.
scaled_min
and scaled_max
specify the range you want the noise scaled to.