Expand description
Fast, SIMD accelerated noise generation functions with optional runtime feature detection.
§Features
- SSE2, SSE41, and AVX2 instruction sets, along with non SIMD fallback
- Runtime detection picks the best available instruction set
- Simplex noise, fractal brownian motion, turbulence, and ridge
- 1D, 2D, 3D, and 4D
- Cellular / Voroni Noise 2D and 3D
§Benchmarks
See Github
§Todo
- AVX512 support
- ARM NEON support
- Other noise types
§Examples
§Get a block of noise with runtime SIMD detection
The library will, at runtime, pick the fastest available options between SSE2, SSE41, and AVX2
use simdnoise::*;
// Get a block of 2d fbm noise with default settings, 100 x 100, with values scaled to the range [0,1]
let noise = NoiseBuilder::fbm_2d(100, 100).generate_scaled(0.0,1.0);
// Get a block of 4d ridge noise, custom settings, 32x32x32x32 unscaled
let (noise,min,max) = NoiseBuilder::ridge_4d(32,32,32,32)
.with_freq(0.05)
.with_octaves(5)
.with_gain(2.0)
.with_seed(1337)
.with_lacunarity(0.5)
.generate();
§Call noise functions directly
Sometimes you need something other than a block, like the points on the surface of a sphere. Sometimes you may want to use SSE41 even with AVX2 is available
use simdnoise::*;
use core::arch::x86_64::*;
let noise_setting = NoiseBuilder::cellular2_3d(32,32,32)
.with_freq(0.05)
.with_return_type(Cell2ReturnType::Distance2Mul)
.with_jitter(0.5)
.wrap();
// get a block of noise with the sse41 version, using the above settings
unsafe {
let (noise,min,max) = simdnoise::sse41::get_3d_noise(&noise_setting);
}
// send your own SIMD x,y values to the noise functions directly
unsafe {
// sse2 simplex noise
let x = _mm_set1_ps(5.0);
let y = _mm_set1_ps(10.0);
let f : __m128 = simdnoise::sse2::simplex_2d(x,y);
// avx2 turbulence
let x = _mm256_set1_ps(5.0);
let y = _mm256_set1_ps(10.0);
let lacunarity = _mm256_set1_ps(0.5);
let gain = _mm256_set1_ps(2.0);
let octaves = 3;
let f_turbulence : __m256 = simdnoise::avx2::turbulence_2d(x,y,lacunarity,gain,octaves);
}
Modules§
- avx2
- AVX2 and FMA3 Accelerated noise functions. CPUs since ~2013 (Intel) and ~2015 (AMD) support this. It is about twice as fast as the SSE2 version.
- cellular
- scalar
- simplex
- sse2
- SSE2 Accelerated noise functions.
- sse41
- SSE41 Accelerated noise functions.
Structs§
- Cellular2
Settings - Cellular
Settings - FbmSettings
- Gradient
Settings - Noise
Builder - Noise
Dimensions - Ridge
Settings - Turbulence
Settings
Enums§
- Cell2
Return Type - Determines what final value is returned for the cell2 noise
- Cell
Distance Function - The function to use to compute distance between cells
- Cell
Return Type - Determines what final value is returned for the cell noise
- Noise
Type - Specifies what type of noise to generate and contains any relevant settings.