Enum simd_json::value::tape::Node

source ·
pub enum Node<'input> {
    String(&'input str),
    Object {
        len: usize,
        count: usize,
    },
    Array {
        len: usize,
        count: usize,
    },
    Static(StaticNode),
}
Expand description

Tape Node

Variants§

§

String(&'input str)

A string, located inside the input slice

§

Object

An Object with the given size starts here. the following values are keys and values, alternating however values can be nested and have a length themselves.

Fields

§len: usize

The number of keys in the object

§count: usize

The total number of nodes in the object, including subelements.

§

Array

An array with a given size starts here. The next size elements belong to it - values can be nested and have a size of their own.

Fields

§len: usize

The number of elements in the array

§count: usize

The total number of nodes in the array, including subelements.

§

Static(StaticNode)

A static value that is interned into the tape, it can be directly taken and isn’t nested.

Trait Implementations§

source§

impl<'input> Clone for Node<'input>

source§

fn clone(&self) -> Node<'input>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<'input> Debug for Node<'input>

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<'input> PartialEq for Node<'input>

source§

fn eq(&self, other: &Node<'input>) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<'input> Copy for Node<'input>

source§

impl<'input> StructuralPartialEq for Node<'input>

Auto Trait Implementations§

§

impl<'input> Freeze for Node<'input>

§

impl<'input> RefUnwindSafe for Node<'input>

§

impl<'input> Send for Node<'input>

§

impl<'input> Sync for Node<'input>

§

impl<'input> Unpin for Node<'input>

§

impl<'input> UnwindSafe for Node<'input>

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T> ToOwned for T
where T: Clone,

§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.