pub struct Gate { /* private fields */ }
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The gate model passes or blocks jobs, when it is in the open or closed state, respectively. The gate can be opened and closed throughout the course of a simulation. This model contains no stochastic behavior - job passing/blocking is based purely on the state of the model at that time in the simulation. A blocked job is a dropped job - it is not stored, queued, or redirected.

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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