Expand description
Mission Control Scene for agent-operated work.
Structs§
- Evidence
Event - One replayable evidence event.
- Explanation
Facet - F6 explanation or attribution facet.
- Human
Gate - Human gate shown in Mission Control.
- Lease
Claim - A lease claim rendered in Mission Control.
- Lease
Conflict Card - A visible lease conflict.
- Mission
Card - One mission card.
- Mission
Control Intent - Command intent shown in Mission Control.
- Mission
Control State - Full state rendered by Mission Control.
Enums§
- Validation
State - Validation state for a mission.
Constants§
- MISSION_
CONTROL_ LENS - Mission Control lens id.
Functions§
- evidence_
from_ dev_ cassette - Extracts evidence events directly from a Dev Cassette.
- mission_
control_ intents - The baseline Mission Control command intents.
- mission_
control_ replay_ frames - Builds one replay frame per cassette event plus the initial frame.
- mission_
control_ view - Renders Mission Control into a Scene value.