[][src]Struct silver_animation::SimpleLinearConfig

pub struct SimpleLinearConfig {
    pub images: Vec<Image>,
    pub timing: Timer,
}

The easiest animation system. It renders the images in order, switching to the next one based on the animation speed.

Fields

images: Vec<Image>

The images that make up the animation.

timing: Timer

Controls how fast the animation plays.

Implementations

impl SimpleLinearConfig[src]

pub fn into_animation(
    self
) -> Linear<Vec<Image>, Box<dyn Fn(&mut Vec<Image>, usize, &mut Graphics, Rectangle) -> Result<()>>, Box<dyn Fn(&Vec<Image>) -> usize>>
[src]

Turn the config into an actual animation struct.

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.