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use std::sync::{Arc, Mutex};
use bus::{Bus, BusReader};
use crate::signaldresponse::SignaldResponse;
use crate::signaldrequest::SignaldRequest;
use crate::socket::Socket;
use crate::signaldresponse::ResponseType::BusUpdate;
use std::thread;
use std::time::Duration;
#[allow(dead_code)]
pub struct TestSignaldSocket {
bus: Arc<Mutex<Bus<SignaldResponse>>>,
}
impl TestSignaldSocket {
pub fn new(bus_size: usize) -> TestSignaldSocket {
let bus = Arc::new(Mutex::new(Bus::new(bus_size)));
let bus_tx_seconds = bus.clone();
let update_response = SignaldResponse {
id: None,
data: BusUpdate
};
thread::spawn(move || {
loop {
thread::sleep(Duration::from_secs(1));
bus_tx_seconds.lock().unwrap().broadcast(update_response.clone());
}
});
Self {
bus,
}
}
pub fn get_tx(&mut self) -> Arc<Mutex<Bus<SignaldResponse>>> {
self.bus.clone()
}
}
impl Socket for TestSignaldSocket {
fn send_request(&mut self, _request: &SignaldRequest) {
unimplemented!()
}
fn get_rx(&mut self) -> BusReader<SignaldResponse> {
self.bus.lock().unwrap().add_rx()
}
}