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use std::sync::{Arc, Mutex};
use std::os::unix::net::UnixStream;
use std::thread;
use std::io::{Write, BufReader, BufRead};
use bus::{Bus, BusReader};
use std::time::Duration;
use crate::signaldresponse::SignaldResponse;
use crate::signaldresponse::ResponseType::BusUpdate;
use crate::signaldrequest::SignaldRequest;
use crate::socket::Socket;
#[allow(dead_code)]
pub struct SignaldSocket {
socket_path: String,
socket: UnixStream,
bus: Arc<Mutex<Bus<SignaldResponse>>>,
}
impl SignaldSocket {
pub fn connect(socket_path: String, bus_size: usize) -> SignaldSocket {
let socket = match UnixStream::connect(socket_path.to_string()) {
Ok(stream) => {
stream
}
Err(_) => {
panic!("Failed to connect socket");
}
};
let socket_clone = socket.try_clone().unwrap();
let bus = Arc::new(Mutex::new(Bus::new(bus_size)));
let bus_tx = bus.clone();
thread::spawn(move || {
let reader = BufReader::new(socket);
for line in reader.lines() {
match line {
Ok(l) => {
let val = serde_json::from_str(&l).unwrap();
let res: SignaldResponse = SignaldResponse::from_value(val);
bus_tx.lock().unwrap().broadcast(res);
},
Err(_) => {}
}
}
});
let bus_tx_seconds = bus.clone();
let update_response = SignaldResponse {
id: None,
data: BusUpdate
};
thread::spawn(move || {
loop {
thread::sleep(Duration::from_secs(1));
bus_tx_seconds.lock().unwrap().broadcast(update_response.clone());
}
});
Self {
socket_path: socket_path,
socket: socket_clone,
bus: bus,
}
}
}
impl Socket for SignaldSocket {
fn send_request(&mut self, request: &SignaldRequest) {
let formatted_request = request.to_json_string() + "\n";
match self.socket.write_all(formatted_request.as_bytes()) {
Err(_) => panic!("Failed to send message"),
Ok(_) => {
}
}
}
fn get_rx(&mut self) -> BusReader<SignaldResponse> {
self.bus.lock().unwrap().add_rx()
}
}