Module game_loop

Module game_loop 

Source
Expand description

§Game Loop for DAEMONIORUM

The core game loop integrating plural system, combat, perception, and narrative progression.

Structs§

Cutscene
Cutscene data
DialogueState
Dialogue state
GameLoop
The main game loop
GameState
The complete game state
Interactable
Interactable object
Item
Inventory item
SaveData
Save data
Scene
Scene data
SceneEntity
Scene entity
TriggerZone
Trigger zone in scene

Enums§

CombatAction
Combat actions
Direction
Movement directions
FlagValue
Flag values for narrative state
GameEvent
Game events for external systems
GameOverReason
Reasons for game over
GamePhase
Game phases
InteractionType
Interaction types
ItemType
Item types
MenuType
Menu types
PlayerInput
Player input types