Module combat

Module combat 

Source
Expand description

§Combat System for DAEMONIORUM

Combat mechanics that integrate with plurality, alter switching, and reality perception systems.

Structs§

CombatAbility
A combat ability
CombatEffect
Active effects in combat
CombatEnvironment
Environmental factors in combat
CombatState
The current combat encounter state
Enemy
An enemy combatant
EnvironmentHazard
Environmental hazards
PlayerCombatant
Player combatant (the plural system)
StatusEffect
A status effect that modifies combat
TriggerBehavior
Behavior that creates triggers

Enums§

AbilityResult
Result of using an ability
CombatEffectType
CombatPhase
Combat phases
CombatResult
Combat result
CombatSwitchResult
Result of a combat switch attempt
CombatTriggerResult
Result of a combat trigger
Combatant
A participant in combat
DamageType
Types of damage
EnemyType
Types of enemies
StatusEffectType
Types of status effects
TriggerCondition
Conditions for enemy triggers