Struct sierra::AccelerationStructureInstance
source · #[repr(align(16))]#[repr(C)]pub struct AccelerationStructureInstance {
pub transform: TransformMatrix,
pub custom_index_mask: InstanceCustomIndexAndMask,
pub shader_binding_offset_flags: InstanceShaderBindingOffsetAndFlags,
pub acceleration_structure_reference: DeviceAddress,
}
Expand description
Structure expected by device in buffer range specified by AccelerationStructureGeometry::Instances
.
Fields§
§transform: TransformMatrix
§custom_index_mask: InstanceCustomIndexAndMask
§shader_binding_offset_flags: InstanceShaderBindingOffsetAndFlags
§acceleration_structure_reference: DeviceAddress
Implementations§
source§impl AccelerationStructureInstance
impl AccelerationStructureInstance
pub fn new(blas_address: DeviceAddress) -> Self
pub fn with_transform(self, transform: TransformMatrix) -> Self
pub fn set_transform(&mut self, transform: TransformMatrix) -> &mut Self
Trait Implementations§
source§impl Clone for AccelerationStructureInstance
impl Clone for AccelerationStructureInstance
source§fn clone(&self) -> AccelerationStructureInstance
fn clone(&self) -> AccelerationStructureInstance
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreimpl Copy for AccelerationStructureInstance
impl Pod for AccelerationStructureInstance
Auto Trait Implementations§
impl RefUnwindSafe for AccelerationStructureInstance
impl Send for AccelerationStructureInstance
impl Sync for AccelerationStructureInstance
impl Unpin for AccelerationStructureInstance
impl UnwindSafe for AccelerationStructureInstance
Blanket Implementations§
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.