Type Definition sierra::vec3 [−][src]
type vec3<T = f32> = vec<T, 3>;
Vector with 3-elements.
type vec3<T = f32> = vec<T, 3>;
Vector with 3-elements.
impl ShaderNative for vec3<boolean>
[src]const ALIGN_MASK: usize
[src]const ARRAY_PADDING_140: usize
[src]const ARRAY_PADDING_430: usize
[src]type ArrayPadding140 = [u8; 13]
type ArrayPadding430 = [u8; 1]
impl ShaderNative for vec3<i32>
[src]const ALIGN_MASK: usize
[src]const ARRAY_PADDING_140: usize
[src]const ARRAY_PADDING_430: usize
[src]type ArrayPadding140 = [u8; 4]
type ArrayPadding430 = [u8; 4]
impl ShaderNative for vec3<u32>
[src]const ALIGN_MASK: usize
[src]const ARRAY_PADDING_140: usize
[src]const ARRAY_PADDING_430: usize
[src]type ArrayPadding140 = [u8; 4]
type ArrayPadding430 = [u8; 4]
impl ShaderNative for vec3<f32>
[src]const ALIGN_MASK: usize
[src]const ARRAY_PADDING_140: usize
[src]const ARRAY_PADDING_430: usize
[src]type ArrayPadding140 = [u8; 4]
type ArrayPadding430 = [u8; 4]
impl ShaderNative for vec3<f64>
[src]const ALIGN_MASK: usize
[src]const ARRAY_PADDING_140: usize
[src]const ARRAY_PADDING_430: usize
[src]type ArrayPadding140 = [u8; 8]
type ArrayPadding430 = [u8; 8]