1use crate::astro::math::mat3::{inline_rxr, mul_vec3, Mat3};
4use crate::astro::math::vec3::{cross3, dot3, norm3, scale3, sub3};
5
6use super::{validate_finite, validate_mat3, validate_vec3, InertialError};
7
8#[derive(Debug, Clone, Copy, PartialEq)]
10pub struct NavState {
11 pub t_j2000_s: f64,
13 pub position_ecef_m: [f64; 3],
15 pub velocity_ecef_mps: [f64; 3],
17 pub attitude_body_to_ecef: Mat3,
19 pub accel_bias_mps2: [f64; 3],
21 pub gyro_bias_rps: [f64; 3],
23}
24
25impl NavState {
26 pub fn new(
28 t_j2000_s: f64,
29 position_ecef_m: [f64; 3],
30 velocity_ecef_mps: [f64; 3],
31 attitude_body_to_ecef: Mat3,
32 ) -> Result<Self, InertialError> {
33 let state = Self {
34 t_j2000_s,
35 position_ecef_m,
36 velocity_ecef_mps,
37 attitude_body_to_ecef,
38 accel_bias_mps2: [0.0; 3],
39 gyro_bias_rps: [0.0; 3],
40 };
41 state.validate()?;
42 Ok(state)
43 }
44
45 pub fn with_biases(
47 mut self,
48 accel_bias_mps2: [f64; 3],
49 gyro_bias_rps: [f64; 3],
50 ) -> Result<Self, InertialError> {
51 self.accel_bias_mps2 = accel_bias_mps2;
52 self.gyro_bias_rps = gyro_bias_rps;
53 self.validate()?;
54 Ok(self)
55 }
56
57 pub fn validate(&self) -> Result<(), InertialError> {
59 validate_finite(self.t_j2000_s, "t_j2000_s")?;
60 validate_vec3(self.position_ecef_m, "position_ecef_m")?;
61 validate_vec3(self.velocity_ecef_mps, "velocity_ecef_mps")?;
62 validate_mat3(&self.attitude_body_to_ecef, "attitude_body_to_ecef")?;
63 validate_vec3(self.accel_bias_mps2, "accel_bias_mps2")?;
64 validate_vec3(self.gyro_bias_rps, "gyro_bias_rps")?;
65 reorthonormalize_dcm(&self.attitude_body_to_ecef)?;
66 Ok(())
67 }
68
69 pub fn attitude_quaternion_body_to_ecef(&self) -> Result<AttitudeQuaternion, InertialError> {
71 dcm_to_quaternion(&self.attitude_body_to_ecef)
72 }
73
74 pub fn attitude_yaw_pitch_roll_rad(&self) -> [f64; 3] {
76 attitude_yaw_pitch_roll_rad(&self.attitude_body_to_ecef)
77 }
78}
79
80#[derive(Debug, Clone, Copy, PartialEq)]
82pub struct AttitudeQuaternion {
83 pub w: f64,
85 pub x: f64,
87 pub y: f64,
89 pub z: f64,
91}
92
93impl AttitudeQuaternion {
94 pub fn new(w: f64, x: f64, y: f64, z: f64) -> Result<Self, InertialError> {
96 validate_finite(w, "quaternion.w")?;
97 validate_finite(x, "quaternion.x")?;
98 validate_finite(y, "quaternion.y")?;
99 validate_finite(z, "quaternion.z")?;
100 let norm = (w * w + x * x + y * y + z * z).sqrt();
101 if norm <= 0.0 {
102 return Err(InertialError::DegenerateAttitude);
103 }
104 Ok(Self {
105 w: w / norm,
106 x: x / norm,
107 y: y / norm,
108 z: z / norm,
109 })
110 }
111}
112
113pub fn dcm_to_quaternion(dcm: &Mat3) -> Result<AttitudeQuaternion, InertialError> {
115 validate_mat3(dcm, "dcm")?;
116 let dcm = reorthonormalize_dcm(dcm)?;
117 let trace = dcm[0][0] + dcm[1][1] + dcm[2][2];
118 if trace > 0.0 {
119 let s = (trace + 1.0).sqrt() * 2.0;
120 AttitudeQuaternion::new(
121 0.25 * s,
122 (dcm[2][1] - dcm[1][2]) / s,
123 (dcm[0][2] - dcm[2][0]) / s,
124 (dcm[1][0] - dcm[0][1]) / s,
125 )
126 } else if dcm[0][0] > dcm[1][1] && dcm[0][0] > dcm[2][2] {
127 let s = (1.0 + dcm[0][0] - dcm[1][1] - dcm[2][2]).sqrt() * 2.0;
128 AttitudeQuaternion::new(
129 (dcm[2][1] - dcm[1][2]) / s,
130 0.25 * s,
131 (dcm[0][1] + dcm[1][0]) / s,
132 (dcm[0][2] + dcm[2][0]) / s,
133 )
134 } else if dcm[1][1] > dcm[2][2] {
135 let s = (1.0 + dcm[1][1] - dcm[0][0] - dcm[2][2]).sqrt() * 2.0;
136 AttitudeQuaternion::new(
137 (dcm[0][2] - dcm[2][0]) / s,
138 (dcm[0][1] + dcm[1][0]) / s,
139 0.25 * s,
140 (dcm[1][2] + dcm[2][1]) / s,
141 )
142 } else {
143 let s = (1.0 + dcm[2][2] - dcm[0][0] - dcm[1][1]).sqrt() * 2.0;
144 AttitudeQuaternion::new(
145 (dcm[1][0] - dcm[0][1]) / s,
146 (dcm[0][2] + dcm[2][0]) / s,
147 (dcm[1][2] + dcm[2][1]) / s,
148 0.25 * s,
149 )
150 }
151}
152
153pub fn quaternion_to_dcm(quaternion: AttitudeQuaternion) -> Mat3 {
155 let w = quaternion.w;
156 let x = quaternion.x;
157 let y = quaternion.y;
158 let z = quaternion.z;
159 [
160 [
161 1.0 - 2.0 * (y * y + z * z),
162 2.0 * (x * y - z * w),
163 2.0 * (x * z + y * w),
164 ],
165 [
166 2.0 * (x * y + z * w),
167 1.0 - 2.0 * (x * x + z * z),
168 2.0 * (y * z - x * w),
169 ],
170 [
171 2.0 * (x * z - y * w),
172 2.0 * (y * z + x * w),
173 1.0 - 2.0 * (x * x + y * y),
174 ],
175 ]
176}
177
178pub fn attitude_yaw_pitch_roll_rad(dcm: &Mat3) -> [f64; 3] {
180 let pitch = (-dcm[2][0]).asin();
181 let roll = dcm[2][1].atan2(dcm[2][2]);
182 let yaw = dcm[1][0].atan2(dcm[0][0]);
183 [yaw, pitch, roll]
184}
185
186pub fn reorthonormalize_dcm(dcm: &Mat3) -> Result<Mat3, InertialError> {
188 validate_mat3(dcm, "dcm")?;
189 let c0 = [dcm[0][0], dcm[1][0], dcm[2][0]];
190 let c1_raw = [dcm[0][1], dcm[1][1], dcm[2][1]];
191 let e0 = unit(c0)?;
192 let c1_orth = sub3(c1_raw, scale3(e0, dot3(e0, c1_raw)));
193 let e1 = unit(c1_orth)?;
194 let e2 = unit(cross3(e0, e1))?;
195 let e1 = unit(cross3(e2, e0))?;
196 Ok([
197 [e0[0], e1[0], e2[0]],
198 [e0[1], e1[1], e2[1]],
199 [e0[2], e1[2], e2[2]],
200 ])
201}
202
203pub(crate) fn mat3_identity() -> Mat3 {
204 [[1.0, 0.0, 0.0], [0.0, 1.0, 0.0], [0.0, 0.0, 1.0]]
205}
206
207pub(crate) fn mat3_add(a: &Mat3, b: &Mat3) -> Mat3 {
208 let mut out = [[0.0; 3]; 3];
209 for i in 0..3 {
210 for j in 0..3 {
211 out[i][j] = a[i][j] + b[i][j];
212 }
213 }
214 out
215}
216
217pub(crate) fn mat3_scale(a: &Mat3, scale: f64) -> Mat3 {
218 let mut out = [[0.0; 3]; 3];
219 for i in 0..3 {
220 for j in 0..3 {
221 out[i][j] = a[i][j] * scale;
222 }
223 }
224 out
225}
226
227pub(crate) fn mat3_mul_vec(a: &Mat3, v: [f64; 3]) -> [f64; 3] {
228 mul_vec3(a, v)
229}
230
231pub(crate) fn mat3_mul(a: &Mat3, b: &Mat3) -> Mat3 {
232 inline_rxr(a, b)
233}
234
235pub(crate) fn skew(v: [f64; 3]) -> Mat3 {
236 [[0.0, -v[2], v[1]], [v[2], 0.0, -v[0]], [-v[1], v[0], 0.0]]
237}
238
239fn unit(v: [f64; 3]) -> Result<[f64; 3], InertialError> {
240 let norm = norm3(v);
241 if norm > 0.0 {
242 Ok(scale3(v, 1.0 / norm))
243 } else {
244 Err(InertialError::DegenerateAttitude)
245 }
246}
247
248#[cfg(test)]
249mod tests {
250 use super::*;
251
252 #[test]
253 fn quaternion_roundtrip_preserves_right_angle_yaw() {
254 let half = core::f64::consts::FRAC_1_SQRT_2;
255 let q = AttitudeQuaternion::new(half, 0.0, 0.0, half).expect("quaternion");
256 let dcm = quaternion_to_dcm(q);
257 let ypr = attitude_yaw_pitch_roll_rad(&dcm);
258 assert!((ypr[0] - core::f64::consts::FRAC_PI_2).abs() <= 4.0e-16);
259 assert!(ypr[1].abs() <= 1.0e-16);
260 assert!(ypr[2].abs() <= 1.0e-16);
261
262 let back = dcm_to_quaternion(&dcm).expect("back");
263 assert!((back.w - half).abs() <= 2.0e-16);
264 assert!((back.z - half).abs() <= 2.0e-16);
265 }
266}