pub enum StaticStyleAttribute {
Show 68 variants
Display(Display),
PositionType(PositionType),
Overflow(Overflow),
Direction(Direction),
Left(Val),
Right(Val),
Top(Val),
Bottom(Val),
Width(Val),
Height(Val),
MinWidth(Val),
MinHeight(Val),
MaxWidth(Val),
MaxHeight(Val),
AspectRatio(Option<f32>),
AlignItems(AlignItems),
JustifyItems(JustifyItems),
AlignSelf(AlignSelf),
JustifySelf(JustifySelf),
AlignContent(AlignContent),
JustifyContent(JustifyContent),
Margin(UiRect),
Padding(UiRect),
Border(UiRect),
FlexDirection(FlexDirection),
FlexWrap(FlexWrap),
FlexGrow(f32),
FlexShrink(f32),
FlexBasis(Val),
RowGap(Val),
ColumnGap(Val),
GridAutoFlow(GridAutoFlow),
GridTemplateRows(Vec<RepeatedGridTrack>),
GridTemplateColumns(Vec<RepeatedGridTrack>),
GridAutoRows(Vec<GridTrack>),
GridAutoColumns(Vec<GridTrack>),
GridRow(GridPlacement),
GridColumn(GridPlacement),
BackgroundColor(Color),
BorderColor(Color),
FocusPolicy(FocusPolicy),
Visibility(Visibility),
ZIndex(ZIndex),
Image(ImageSource),
ImageTint(Color),
ImageFlip(BVec2),
ImageScaleMode(Option<ImageScaleMode>),
FluxInteraction(bool),
AbsolutePosition(Vec2),
Icon(IconData),
Font(FontSource),
FontSize(f32),
SizedFont(SizedFont),
FontColor(Color),
Scale(f32),
TrackedStyleState(TrackedStyleState),
Size(Val),
BorderRadius(BorderRadius),
BorderTRRadius(Val),
BorderBRRadius(Val),
BorderBLRadius(Val),
BorderTLRadius(Val),
Outline(Outline),
OutlineWidth(Val),
OutlineOffset(Val),
OutlineColor(Color),
TextureAtlasIndex(usize),
Custom(CustomStaticStyleAttribute),
}Variants§
Display(Display)
PositionType(PositionType)
Overflow(Overflow)
Direction(Direction)
Left(Val)
Right(Val)
Top(Val)
Bottom(Val)
Width(Val)
Height(Val)
MinWidth(Val)
MinHeight(Val)
MaxWidth(Val)
MaxHeight(Val)
AspectRatio(Option<f32>)
AlignItems(AlignItems)
JustifyItems(JustifyItems)
AlignSelf(AlignSelf)
JustifySelf(JustifySelf)
AlignContent(AlignContent)
JustifyContent(JustifyContent)
Margin(UiRect)
Padding(UiRect)
Border(UiRect)
FlexDirection(FlexDirection)
FlexWrap(FlexWrap)
FlexGrow(f32)
FlexShrink(f32)
FlexBasis(Val)
RowGap(Val)
ColumnGap(Val)
GridAutoFlow(GridAutoFlow)
GridTemplateRows(Vec<RepeatedGridTrack>)
GridTemplateColumns(Vec<RepeatedGridTrack>)
GridAutoRows(Vec<GridTrack>)
GridAutoColumns(Vec<GridTrack>)
GridRow(GridPlacement)
GridColumn(GridPlacement)
BackgroundColor(Color)
BorderColor(Color)
FocusPolicy(FocusPolicy)
Visibility(Visibility)
ZIndex(ZIndex)
Image(ImageSource)
ImageTint(Color)
ImageFlip(BVec2)
ImageScaleMode(Option<ImageScaleMode>)
FluxInteraction(bool)
AbsolutePosition(Vec2)
Icon(IconData)
Font(FontSource)
FontSize(f32)
SizedFont(SizedFont)
FontColor(Color)
Scale(f32)
TrackedStyleState(TrackedStyleState)
Size(Val)
BorderRadius(BorderRadius)
BorderTRRadius(Val)
BorderBRRadius(Val)
BorderBLRadius(Val)
BorderTLRadius(Val)
Outline(Outline)
OutlineWidth(Val)
OutlineOffset(Val)
OutlineColor(Color)
TextureAtlasIndex(usize)
Custom(CustomStaticStyleAttribute)
Implementations§
Trait Implementations§
Source§impl Clone for StaticStyleAttribute
impl Clone for StaticStyleAttribute
Source§fn clone(&self) -> StaticStyleAttribute
fn clone(&self) -> StaticStyleAttribute
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for StaticStyleAttribute
impl Debug for StaticStyleAttribute
Source§impl LogicalEq<AnimatedStyleAttribute> for StaticStyleAttribute
impl LogicalEq<AnimatedStyleAttribute> for StaticStyleAttribute
fn logical_eq(&self, other: &AnimatedStyleAttribute) -> bool
fn logical_ne(&self, other: &Rhs) -> bool
Source§impl LogicalEq<InteractiveStyleAttribute> for StaticStyleAttribute
impl LogicalEq<InteractiveStyleAttribute> for StaticStyleAttribute
fn logical_eq(&self, other: &InteractiveStyleAttribute) -> bool
fn logical_ne(&self, other: &Rhs) -> bool
Source§impl LogicalEq<StaticStyleAttribute> for AnimatedStyleAttribute
impl LogicalEq<StaticStyleAttribute> for AnimatedStyleAttribute
fn logical_eq(&self, other: &StaticStyleAttribute) -> bool
fn logical_ne(&self, other: &Rhs) -> bool
Source§impl LogicalEq<StaticStyleAttribute> for InteractiveStyleAttribute
impl LogicalEq<StaticStyleAttribute> for InteractiveStyleAttribute
fn logical_eq(&self, other: &StaticStyleAttribute) -> bool
fn logical_ne(&self, other: &Rhs) -> bool
Source§impl LogicalEq for StaticStyleAttribute
impl LogicalEq for StaticStyleAttribute
fn logical_eq(&self, other: &StaticStyleAttribute) -> bool
fn logical_ne(&self, other: &Rhs) -> bool
Auto Trait Implementations§
impl Freeze for StaticStyleAttribute
impl !RefUnwindSafe for StaticStyleAttribute
impl Send for StaticStyleAttribute
impl Sync for StaticStyleAttribute
impl Unpin for StaticStyleAttribute
impl !UnwindSafe for StaticStyleAttribute
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.