Struct shred::Resources [] [src]

pub struct Resources { /* fields omitted */ }

A resource container, which provides methods to access to the contained resources.

Methods

impl Resources
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Creates a new, empty resource container.

Adds a new resource to this container.

Panics

Panics if the resource is already registered.

Examples

To make a type a resource, simply implement the [Resource] trait:

use shred::Resource;

#[derive(Debug)]
struct MyRes(i32);

impl Resource for MyRes {}

When you have a resource, simply register it like this:

use shred::Resources;

let mut res = Resources::new();
res.add(MyRes(5), 0);

Returns true if the specified type / id combination is registered.

Fetches the resource with the specified type T. The id is useful if you don't define your resources in Rust or you want a more dynamic resource handling. By default, the #[derive(SystemData)] passes () as id.

Panics

Panics if the resource is being accessed mutably. Also panics if there is no such resource.

Fetches the resource with the specified type T mutably.

Please see fetch for details.

Fetches the resource with the specified type id.

Please see fetch for details.

Fetches the resource with the specified type id mutably.

Please see fetch for details.

Trait Implementations

impl Debug for Resources
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Formats the value using the given formatter.

impl Default for Resources
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Returns the "default value" for a type. Read more