[][src]Struct show_image::MouseMoveEvent

pub struct MouseMoveEvent {
    pub mouse_id: u32,
    pub mouse_state: MouseButtonState,
    pub position_x: i32,
    pub position_y: i32,
    pub relative_x: i32,
    pub relative_y: i32,
}

Information describing a mouse move event.

Fields

mouse_id: u32

The mouse ID identifying which mouse triggered the event.

mouse_state: MouseButtonState

State of the mouse buttons at the time of the event triggering.

position_x: i32

The X coordinate of the mouse relative to the window.

position_y: i32

The Y coordinate of the mouse relative to the window.

relative_x: i32

The relative X coordinate w.r.t. the previous event of the mouse relative to the window.

relative_y: i32

The relative Y coordinate w.r.t. the previous event of the mouse relative to the window.

Trait Implementations

impl Clone for MouseMoveEvent[src]

impl Debug for MouseMoveEvent[src]

impl Eq for MouseMoveEvent[src]

impl PartialEq<MouseMoveEvent> for MouseMoveEvent[src]

impl StructuralEq for MouseMoveEvent[src]

impl StructuralPartialEq for MouseMoveEvent[src]

Auto Trait Implementations

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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
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impl<T> Pointable for T

type Init = T

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type Owned = T

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type Error = <U as TryFrom<T>>::Error

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