Expand description
Retrieves components based on their type and entity id.
Required Associated Types
Required Methods
Retrieve components of entity
.
Multiple components can be queried at the same time using a tuple.
Example:
use shipyard::{Component, Get, View, World};
#[derive(Component, Debug, PartialEq, Eq)]
struct U32(u32);
#[derive(Component, Debug, PartialEq, Eq)]
struct USIZE(usize);
let mut world = World::new();
let entity = world.add_entity((USIZE(0), U32(1)));
let (usizes, u32s) = world.borrow::<(View<USIZE>, View<U32>)>().unwrap();
assert_eq!((&usizes, &u32s).get(entity), Ok((&USIZE(0), &U32(1))));