[−][src]Trait shine_gltf::validation::Validate
Trait for validating glTF JSON data against the 2.0 specification.
Provided methods
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
Validates only the invariants required for the library to function safely.
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
Validates the data against the glTF 2.0 specification.
Notes
The caller must also call validate_minimally()
for full validation.
Implementations on Foreign Types
impl<K: Eq + Hash + ToString + Validate, V: Validate, H: BuildHasher> Validate for HashMap<K, V, H>
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fn validate_minimally<P, R>(&self, root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl<T: Validate> Validate for Option<T>
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fn validate_minimally<P, R>(&self, root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl<T: Validate> Validate for Vec<T>
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fn validate_minimally<P, R>(&self, root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for bool
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for u32
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for i32
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for f32
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for [f32; 3]
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for [f32; 4]
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for [f32; 16]
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for ()
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for String
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
Implementors
impl Validate for Value
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::accessor::sparse::Indices
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::accessor::sparse::Sparse
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::accessor::sparse::Values
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::accessor::Accessor
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for Animation
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fn validate_minimally<P, R>(&self, root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::animation::Sampler
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::animation::Target
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::asset::Asset
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::buffer::Buffer
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for ByteStride
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fn validate_completely<P, R>(&self, _: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::buffer::View
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::camera::Camera
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fn validate_minimally<P, R>(&self, root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::camera::Orthographic
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fn validate_completely<P, R>(&self, root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::camera::Perspective
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fn validate_completely<P, R>(&self, root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::accessor::sparse::Indices
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::accessor::sparse::Sparse
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::accessor::sparse::Values
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::accessor::Accessor
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::animation::Sampler
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::animation::Target
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::asset::Asset
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::buffer::Buffer
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::buffer::View
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::camera::Camera
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::camera::Orthographic
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::camera::Perspective
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fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
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P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::image::Image
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::material::Material
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::material::NormalTexture
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::material::OcclusionTexture
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::material::PbrMetallicRoughness
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::mesh::Mesh
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::mesh::Primitive
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::root::Root
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::scene::Node
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::scene::Scene
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::skin::Skin
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::texture::Info
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::texture::Sampler
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::extensions::texture::Texture
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::image::Image
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for MimeType
[src]
fn validate_completely<P, R>(&self, _: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for AlphaCutoff
[src]
fn validate_completely<P, R>(&self, _: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for EmissiveFactor
[src]
fn validate_completely<P, R>(&self, _: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::material::Material
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::material::NormalTexture
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::material::OcclusionTexture
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for PbrBaseColorFactor
[src]
fn validate_completely<P, R>(&self, _: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::material::PbrMetallicRoughness
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for StrengthFactor
[src]
fn validate_completely<P, R>(&self, _: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::mesh::Mesh
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for MorphTarget
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::mesh::Primitive
[src]
fn validate_minimally<P, R>(&self, root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::root::Root
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::scene::Node
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::scene::Scene
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for UnitQuaternion
[src]
fn validate_completely<P, R>(&self, _: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::skin::Skin
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::texture::Info
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::texture::Sampler
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl Validate for shine_gltf::texture::Texture
[src]
fn validate_minimally<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl<T> Validate for Checked<T>
[src]
fn validate_minimally<P, R>(&self, _root: &Root, path: P, report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
fn validate_completely<P, R>(&self, _root: &Root, _path: P, _report: &mut R) where
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
[src]
P: Fn() -> Path,
R: FnMut(&dyn Fn() -> Path, Error),
impl<T: Validate> Validate for Index<T> where
Root: Get<T>,
[src]
Root: Get<T>,