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use super::component_alloc_error::*;
use std::{error::Error, fmt::Display};
#[derive(Debug, PartialEq, Eq)]
pub enum ECSError {
InvalidEntity,
EntityLimitExceeded,
ArchetypeCountLimitExceeded,
ArchetypePoolCountLimitExceeded,
ComponentAllocError(ComponentAllocError),
}
impl Display for ECSError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
return match self {
ECSError::ArchetypeCountLimitExceeded => {
write!(f, "Exceeded amount of archetypes that can be stored.")
}
ECSError::ArchetypePoolCountLimitExceeded => {
write!(
f,
"Exceeded amount of pools that can be stored for a given archetype."
)
}
ECSError::ComponentAllocError(v) => v.fmt(f),
ECSError::EntityLimitExceeded => {
write!(f, "Exceed amound of entities that can be stored.")
}
ECSError::InvalidEntity => {
write!(f, "Entity handle given is invalid.")
}
};
}
}
impl From<ComponentAllocError> for ECSError {
fn from(v: ComponentAllocError) -> Self {
Self::ComponentAllocError(v)
}
}
impl Error for ECSError {}