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mod display;
use std::collections::BTreeMap;
pub struct SVG {
element: &'static str,
attributes: BTreeMap<&'static str, String>,
children: Vec<SVG>,
}
impl SVG {
pub fn new(element: &'static str, attributes: Vec<(&'static str, String)>, children: Vec<SVG>) -> Self {
Self { element, attributes: BTreeMap::from_iter(attributes.into_iter()), children }
}
pub fn insert_attribute<S>(&mut self, keys: &'static str, value: S)
where
S: Into<String>,
{
self.attributes.insert(keys, value.into());
}
pub fn insert_child(&mut self, child: SVG) {
self.children.push(child);
}
}