use super::*;
impl<T> Point<T> {
/// Construct new point
pub fn new(x: T, y: T) -> Self {
Self { x, y }
}
}
impl<T> Point<T>
where
T: Num + Clone,
{
pub fn norm(&self) -> T
where
T: Float,
{
(self.x.clone() * self.x.clone() + self.y.clone() * self.y.clone()).sqrt()
}
/// ```math
/// \vec{PA}\times\vec{PB} = (a_x-b_x)*(p_y-b_y)-(p_x-b_x)*(a_y-b_y)
/// ```
pub fn cross_dot(&self, a: &Self, b: &Self) -> T {
let p = (b.x.clone() - a.x.clone()) * (self.y.clone() - b.y.clone());
let q = (b.y.clone() - a.y.clone()) * (self.x.clone() - b.x.clone());
p - q
}
}