use super::*;
mod dim2;
mod dim3;
mod traits;
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub struct Line<T> {
pub start: Point<T>,
pub end: Point<T>,
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub struct Line3D<T> {
pub start: Point3D<T>,
pub end: Point3D<T>,
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub struct Vector<T> {
pub dx: T,
pub dy: T,
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub struct Vector3D<T> {
pub dx: T,
pub dy: T,
pub dz: T,
}