mod convert;
use super::*;
#[derive(Debug, Clone)]
pub struct Triangle<T> {
pub vertex: [Point<T>; 3],
}
impl<T> Triangle<T> {
pub fn new<P>(a: P, b: P, c: P) -> Self
where
Point<T>: From<P>,
{
Self { vertex: [a.into(), b.into(), c.into()] }
}
}
impl<T> Triangle<T>
where
T: Clone + Real,
{
pub fn is_valid(&self) -> bool {
let (ab, ac, _) = self.edges();
ab.is_parallel(&ac)
}
pub fn is_congruent(&self) -> bool {
true
}
pub fn is_isosceles(&self) -> bool {
true
}
pub fn perimeter(&self) -> T {
todo!()
}
pub fn area(&self) -> T {
let det1 = self.vertex[0].x.clone() * self.vertex[1].y.clone() - self.vertex[1].x.clone() * self.vertex[0].y.clone();
let det2 = self.vertex[1].x.clone() * self.vertex[2].y.clone() - self.vertex[2].x.clone() * self.vertex[1].y.clone();
let det3 = self.vertex[2].x.clone() * self.vertex[0].y.clone() - self.vertex[0].x.clone() * self.vertex[2].y.clone();
(det1 + det2 + det3) / two()
}
pub fn inscribed_circle(&self) -> Circle<T> {
todo!()
}
pub fn circumscribed_circle(&self) -> Circle<T> {
Circle::from_3_points(&self.vertex[0], &self.vertex[1], &self.vertex[2])
}
pub fn edges(&self) -> (Line<T>, Line<T>, Line<T>) {
let ab = Line::new(&self.vertex[0], &self.vertex[1]);
let ac = Line::new(&self.vertex[0], &self.vertex[2]);
let bc = Line::new(&self.vertex[1], &self.vertex[2]);
(ab, ac, bc)
}
}